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Shelly Terrell

iBook Author training videos | DIYjourno - 0 views

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    iBook Author Getting Started All enhanced books created with iBook Author need to start with a template. Apple has six suggested templates.  We have created our own stripped down template based on the golden ratio.  You can download it here.
Shelly Terrell

Technology and 21st Century Learning | New Learning Institute - 0 views

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    Technology and 21st Century Learning These films look specifically at the ways that the latest digital and mobile technologies can potentially transform the ways that young people communicate, collaborate, and learn.  
Dianne Rees

YouTube - The Future of Mobile - 0 views

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    This video speculates on the future of mobile
Dianne Rees

Five Tips for Creating Graphics for Mobile Devices | Upside Learning Blog - 0 views

  • Except for Blackberry most other smart phones have G-sensor, which understands the orientation of the phone and displays information accordingly –
  • n case of Blackberry apps separate images need to be created for each model to fit the screen.
  • But if you are on Windows PC, while creating graphics for iPhone, you need to set “Proof Setup” under “View” Menu to “Macintosh RBG”
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  • .png should be your preferred forma
  • Since most smart phones don’t support Flash (at this moment)
  • animations can be done by calling images in a sequence through programming.
  • You can also create animations in Flash and convert that to video formats that the smart phones support.
Barbara Lindsey

Social Media in Africa, Part 1 - ReadWriteWeb - 1 views

  • undergoing a connectivity revolution
  • Africa
  • Part One of this series looks at social media contributions from Africans, Part Two looks at mobile and connectivity innovations and Part Three looks at how local Governments, NGOs and nonprofits are being affected.
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  • Technology unconferences and Barcamps have sprung up all over the continent, everywhere from Kenya to Nairobi to Madagascar to Uganda and Senegal.
  • The three biggest success stories of independent social media projects taking off in Africa are Afrigator (a South African aggregator of African blogs and news), Zoopy (a YouTube/Flickr like service also out of South Africa) and Ushahidi (an SMS crisis reporting and mapping engine from Kenya). All three have drawn international attention which resulted in a major investment for Zoopy and Afrigator's acquisition (ReadWriteWeb's coverage). Meanwhile Ushahidi has successfully raised several rounds of funding after winning the Net2 Mashup Compeition prize of $25,000.
  • Afrigator defines itself as "a social media aggregator and directory built especially for African digital citizens who publish and consume content on the web."
  • Zoopy is a South African social media tool created by Jason Elk that allows users to upload videos, podcasts, and pictures and share them on the web.
  • Ushahidi relies heavily upon GoogleMaps, which it uses for mapping reports of incidents. It's built on the Zend framework for PHP and uses a number of different protocols for SMS, GPRS and mapping data.
    • Barbara Lindsey
       
      Example of mashup and use of geomapping.
  • The applications to follow are definitely the ones that leverage the mobile telephony infrastructure. An overwhelming portion of African users have no convenient access beyond cellular terminals - and that has spawned very innovative solutions based on existing and widely accessible technologies such as SMS. Examples abound such as Mpesa, Celpay, Etranzact and everyone else who is thriving in that formerly almost entirely cash-bound insecure environment. Underdeveloped banking and underdeveloped fixed telecommunications infrastructures are huge opportunities.
Sebastian Weber

DeWitt Clinton » Blog Archive » On Web 2.0 - 0 views

  • While the Internet started growing decades earlier, it was the release of the first Mosaic web browser that heralded in a new revolution. Though it reached its peak in less than ten years, the era of Web 1.0 will be long remembered as a turning point in human society. As we are still deep in the midst of all of the change it is easy to overlook just how profound the Internet revolution really is.
    • Sebastian Weber
       
      Netscape als Inbegriff von Web 1.0
  • Web 1.0 was the great equalizer. It put everyone on the same playing field. A single individual sitting at a computer in the remotest region of the globe had the ability to publish as easily and as widely as the largest newspapers. While it has taken several years to get to the point where this has become commonplace (for reasons that may be explained in defining Web 2.0), even the earliest days of the web turned the conventions on their head. From private citizens like Matt Drudge to garage startups like Amazon.com, Web 1.0 was the beginning of an era in which the smallest player on the field could have just as much impact as the largest conventional institution.
  • Yet the technology of Web 1.0 was simultaneously both ground-breaking and surprisingly traditional. It was ground-breaking in the sense that it reduced the cost of data distribution to nearly nothing. Yet it was traditional in the sense that it generally followed the model of the printing press. (Albeit with very, very inexpensive machinery.) It allowed anyone to run their own printing press, and it removed the middle man from the distribution process. Web 1.0 was a revolution in which hundreds of millions of consumers found their way to millions of new producers.
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  • The legacy of Web 1.0 will be felt for years to come. In fact, the vast majority of traffic on the Internet still follows this paradigm. You have an endless number of sites, large and small, that still present their view of the world in a tightly controlled environment — managed explicitly at all times between the client and the server. For example, if you shop at Expedia or Travelocity you will be able to buy plane tickets, but you will do so reading their content, using their interface, using their shopping cart, all on their web site.
    • Sebastian Weber
       
      web applications / sites were isolated solutions and they were isolated information silos and not connected with each other
  • Thus Web 1.0 was the enabling of the small individual to present itself on par with a much larger entity.
  • Before we get to Web 2.0., it is useful to consider what does not characterize Web 2.0. For instance, for all of the love that rich client-side AJAX applications such as Gmail have earned, that alone does not make them Web 2.0. Simply having a Flash or WML interface or a XHTML+CSS homepage is not enough to qualify.
    • Sebastian Weber
       
      What qualify web applications to be Web 2.0?
  • There is an intermediary stage in between Web 1.0 and Web 2.0. Chronologically, of course, nothing is that linear — patterns sometimes arrive early, sometimes far before the world is ready for them. There is a tremendous amount of overlap in each of these phases, and nothing is dying off completely.
    • Sebastian Weber
       
      I agree with this view. Web 2.0 concepts existed as ideas earlier.
  • Web 1.5 was an early tremor that signaled that data, all data, wanted to break free of the tightly controlled environments of before. Web 1.5 was the birth of the web service API. Amazon’s Web Services are one of the earliest examples of a large scale web services API with meaningful data. Other major sites followed suit — EBay, Yahoo!, Google, have all exposed web services that enable people to access the underlying data without being cornered into one particular application of that data. But this alone is not Web 2.0, though it is a very important step in that direction.
    • Sebastian Weber
       
      Exposing Web Service interfaces alone is not Web 2.0, rather Web 1.5
  • Web 2.0 is about giving up control. It is about setting the data free. It is about providing services that work with other people’s data. It is about having a valuable resource and making no presumptions about how or where that resource will be used.
    • Sebastian Weber
       
      Web 2.0 definition
  • There are two traits that characterize Web 2.0 and differentiate it from Web 1.5. First, Web 2.0 APIs tend to be symmetrical and reciprocal in the sense that not only can data be read out via published interfaces, but can it also be written into those interfaces. This is most apparent when the API is REST-based and supports the full HTTP method set of GET, HEAD, POST, PUT, etc. SOAP APIs can also qualify, and the Web Service Description Language (WSDL) is a necessary component for the discovery of such interfaces. Second, Web 2.0 APIs are open standards with formal semantic meaning. This, more than anything else, differentiates the applications of Web 2.0 from those that came before. For example, the Amazon Web Services APIs are incredibly rich, but in order to use them a client application must be specifically aware of the AWS protocols and formats. Similarly, in order to use Google Maps, a client application must know specifically about, and code specifically to, the Google API.
    • Sebastian Weber
       
      comparison of Web 1.5 and Web 2.0
  • Where Web 1.5 is about exposing the data, Web 2.0 is about giving that data meaning and thereby setting it free.
  • Web 2.0 is the syndication of data, and syndicating it in such a way that anyone, anywhere can use the results. Web 2.0 does not lock the consumer (who also becomes a producer) into rigid use cases — it intentionally forfeits that control in favor of much greater returns. And Web 2.0 adds semantic meaning to the data so that the interconnected network of consumers and producers can evolve and adapt and thrive as the system grows. And importantly, Web 2.0 is about symmetrical and reciprocal relationships between producers and consumers to the point where the lines become blurred and one becomes the other.
    • Sebastian Weber
       
      Web 2.0 definition
  • In a sense, Web 3.0 will be more of the same. This incremental stage will be characterized by our ability to stream media in real-time — similar to the way that Web 2.0 lets us syndicate much simpler data today. Convergence will extend to include streaming video and audio over interoperable channels.
    • Sebastian Weber
       
      Web 3.0: * stream large amounts of multimedia data * easier and more powerful content syndication
  • Your handheld mobile device will call the same media APIs that your flat-panel plasma display does.
    • Sebastian Weber
       
      Mobile Web / Pervasive Web
  • If Web 2.0 is about the convergence of text and semantic data, Web 3.0 will do the same for all digital media.
    • Sebastian Weber
       
      Up to Web 2.0 everything about content is text-centric.
  • And to go really out on a limb — what will Web 10.0 be? Most likely, even more along those lines. Imagine a scenario in which any data — all data — can be instantaneously streamed anywhere at anytime. Your very experiences, your senses, perhaps even your thoughts, will be broadcast and archived for anyone to download and view. All human knowledge will be publicly accessible — all music, all art, all media, all things. The distinction between human thought and computer thought will be blurred. We will be part of the network, the network will be part of us. We will be the hive mind, and we collectively will have evolved into something quite unlike anything the world has ever seen.
    • Sebastian Weber
       
      "Web 10.0" -> look into the future. Distinction between human thoughts and computer thoughts will be blurred
Steve Yuen

Mobile App Marketplace: $17.5 Billion by 2012 - 0 views

  • According to a study commissioned by mobile application store operator GetJar, the mobile application market will reach $17.5 billion by 2012. By then, the number of mobile application downloads will have also grown to nearly 50 billion from just over 7 billion in 2009.
  • Here are a few other highlights from the report (via Paid Content and TechCrunch): The annual growth rate for mobile app downloads is 92% By 2012, off-deck, paid apps will be the biggest source of revenue In 2009, mobile operators accounted for more than 60% of apps' revenue By 2012, mobile operators will account for less than 23% of apps' revenue The app store growth (8 to 38 by 2012) is an increase of 375% Average app selling price is $1.09 in North America, $0.20 in South America and $0.10 in Asia Revenue opportunities in Europe will grow from $1.5 billion in 2009 to $8.5 billion in 2012 Revenue opportunities in North America will grow from $2.1 billion to around $6.7 billion in 2012 Apps are most popular in Asia where they account for 37% of global downloads this past year Users spent the most for apps in North America where they account for over 50% of revenue
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