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Contents contributed and discussions participated by Mads Gorm Larsen

Mads Gorm Larsen

AAGE - Forum - 0 views

shared by Mads Gorm Larsen on 07 Oct 08 - Cached
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    Kansas City
Mads Gorm Larsen

IBC ProjectManagement - Diplomuddannelse i projektledelse - 0 views

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    Diplom i projektledelse
Mads Gorm Larsen

How Cisco Tried to Make Routers Sexy Using Social Media - ReadWriteWeb - 0 views

  • 1. Created a fun micro site directed at uber users (the tech and early adopter audience) to help create and spread buzz. 2. Cross posted videos from the micro site to YouTube to extend reach. 3. Established Second Life presence that included a countdown calculator and pre event live concert to increase visibility; research showed much of their audience is on Second Life. 4. Created a FaceBook group to cater to users not part of Second Life. 5. Created an interactive 3D game - Edge Quest - to attract the large gaming audience. 6. Created a widget that holds a collection of key videos, documents and images that allows sharing for their content, while remaining on their server. 7. Blogged about it on the Cisco blog to try and intrigue bloggers and customers. 8. Heightened buzz with press with a vague two paragraph teaser press release to extend press coverage and fuel buzz. 9. Created a social media release to reach out to bloggers. 10. Introduced product via live online event; video on Second Life that was cross posted on FaceBook and YouTube. 11. Created 'Ask the Expert' - a forum where customers could talk to the engineers that created the product.
    • Mads Gorm Larsen
       
      There is still a little life...
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    A marketing strategy plan
Mads Gorm Larsen

Multimediadesigners group - 30 views

started by Mads Gorm Larsen on 04 Oct 08 no follow-up yet
  • Mads Gorm Larsen
     
    Multimediadesigners group is a network for practitioners to exchange knowledge about computer-human interaction, within such topics as Web 2.0, blogs, podcasting, usability, design, computer interfaces, virtual worlds, the semantic web, mobile computer devices, augmented reality etc.
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