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SoftOasis - Mitov Software | Process Control | Computer Vision | Artificial Intelligenc... - 1 views

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    SoftOasis - Mitov Software | Process Control | Computer Vision | Artificial Intelligence | Data Visualization | Visual Instrumentation
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AudioLab ( .NET Edition ) Single License - 0 views

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    Mitov Software | Online orders - AudioLab .NET - Single License - Visual C++ library for fast Audio Capture, Playback, Processing and Visualization. AudioLab allows audio capture, processing, playback and visualization with very few lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development.
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AudioLab ( .NET Edition ) UPGRADE to Source Code-Single License - 0 views

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    Mitov Software | Online orders - AudioLab .NET - UPGRADE to Source code - Single License - Visual C++ library for fast Audio Capture, Playback, Processing and Visualization. AudioLab allows audio capture, processing, playback and visualization with very few lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development.
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AudioLab ( .NET Edition ) Single License + Source Code | Mitov Software - 1 views

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    Mitov Software | Online orders - AudioLab .NET + Source code - Single License - Visual C++ library for fast Audio Capture, Playback, Processing and Visualization. AudioLab allows audio capture, processing, playback and visualization with very few lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development.
tech writer

AudioLab ( .NET Edition ) Single License + Source Code - 0 views

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    Mitov Software | Online orders - AudioLab .NET + Source code - Single License - Visual C++ library for fast Audio Capture, Playback, Processing and Visualization. AudioLab allows audio capture, processing, playback and visualization with very few lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development.
tech writer

AudioLab ( .NET Edition ) Single License | Mitov Software - 0 views

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    Mitov Software | Online orders - AudioLab .NET - Single License - Visual C++ library for fast Audio Capture, Playback, Processing and Visualization. AudioLab allows audio capture, processing, playback and visualization with very few lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development.
tech writer

AudioLab ( Delphi/C++Builder Edition ) Single License + Source Code | Mitov Software - 0 views

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    Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, VST 2.X, VST 3.0 and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings.
tech writer

AudioLab ( .NET Edition ) UPGRADE to Source Code-Single License | Mitov Software - 0 views

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    Mitov Software | Online orders - AudioLab .NET - UPGRADE to Source code - Single License - Visual C++ library for fast Audio Capture, Playback, Processing and Visualization. AudioLab allows audio capture, processing, playback and visualization with very few lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development.
tech writer

AudioLab ( Delphi/C++Builder Edition ) Single License - 0 views

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    Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, VST 2.X, VST 3.0 and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings.
tech writer

AudioLab ( Delphi/C++Builder Edition ) Single License | Mitov Software - 0 views

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    Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, VST 2.X, VST 3.0 and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings
tech writer

AudioLab ( Delphi/C++Builder Edition ) Single License + Source Code - 0 views

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    Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, VST 2.X, VST 3.0 and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings.
tech writer

AudioLab ( Visual C++ Edition ) Single License | Mitov Software - 0 views

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    AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the user's perspective
tech writer

AudioLab ( Visual C++ Edition ) Single License - 0 views

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    AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the user's perspective.
tech writer

AudioLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License | Mitov So... - 0 views

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    Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, VST 2.X, VST 3.0 and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings.
tech writer

AudioLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License - 0 views

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    Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, VST 2.X, VST 3.0 and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings.
tech writer

AudioLab ( Visual C++ Edition ) Single License + Source Code - 0 views

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    AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the user's perspective
tech writer

AudioLab ( Visual C++ Edition ) Single License + Source Code | Mitov Software - 0 views

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    AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the user's perspective
tech writer

AudioLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License - 0 views

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    AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the user's perspective
tech writer

AudioLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License | Mitov Software - 0 views

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    AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the user's perspective
tech writer

BasicAudio ( .NET Edition ) Single License + Source Code | Mitov Software - 0 views

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    BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components - captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator - generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.
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