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Sean Harvatine

Technology Integration Matrix - 1 views

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    The Technology Integration Matrix (TIM) illustrates how teachers can use technology to enhance learning for K-12 students. The TIM incorporates five interdependent characteristics of meaningful learning environments: active, constructive, goal directed (i.e., reflective), authentic, and collaborative (Jonassen, Howland, Moore, & Marra, 2003). The TIM associates five levels of technology integration (i.e., entry, adoption, adaptation, infusion, and transformation) with each of the five characteristics of meaningful learning environments. Together, the five levels of technology integration and the five characteristics of meaningful learning environments create a matrix of 25 cells as illustrated below.
Sean Harvatine

Mathipedia - 0 views

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    Mathipedia.com is a site dedicated to making mathematics accessible to everyone in ways that are simple to understand and presented in different forms for different learning styles. Mathipedia has a goal of providing resources that can be used by students, parents, and teachers free of charge without strict copyright restrictions. Here is what you will find on this site:
Sean Harvatine

Technology Integration Matrix - 0 views

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    Technology Integration Matrix illustrates how teachers can use technology to enhance learning for K-12 students. The TIM incorporates five interdependent characteristics of meaningful learning environments: active, constructive, goal directed (i.e., reflective), authentic, and collaborative (Jonassen, Howland, Moore, & Marra, 2003). The TIM associates five levels of technology integration (i.e., entry, adoption, adaptation, infusion, and transformation) with each of the five characteristics of meaningful learning environments. Together, the five levels of technology integration and the five characteristics of meaningful learning environments create a matrix of 25 cells as illustrated below.
Sean Harvatine

Teachinghistory.org - 0 views

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    Teachinghistory.org is designed to help K-12 history teachers access resources and materials to improve U.S. history education in the classroom. With funding from the U.S. Department of Education, the Center for History and New Media (CHNM) has created Teachinghistory.org with the goal of making history content, teaching strategies, resources, and research accessible.
Sean Harvatine

Lives - 1 views

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    Your goal in this game is to help the Guinard family get an education and improve their lives.
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    We use this simulation in my social studies class. After studying Haiti, the class tries to keep them alive for four years and get an education for all of them. (Hint: volunteering can earn you education credits).
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    Deb, Thanks for the feedback on this site!
anonymous

BYOD - Worst Idea of the 21st Century? : Stager-to-Go - 1 views

shared by anonymous on 19 Dec 11 - No Cached
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    Interesting viewpoint
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    This was interesting, and the point is well made that "device" is a pretty open-ended technology term. I'm looking forward to seeing how and if Milton pursues a 1 to 1 goal.
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