"Here, the authors examine the concept of negativity bias in the context of academic medicine, arguing that culture is affected by serially emphasizing the inherent bias to recognize and remember the negative. They explore the potential role of practices rooted in positive psychology as powerful tools to counteract the negativity bias and aid in achieving desired culture change."
"Over one-third of medical students had a significant implicit anti-fat bias; few were aware of that bias. Accordingly, medical schools' obesity curricula should address weight-related biases and their potential impact on care."
"This exercise is a small group discussion about bias for medical students who have had at least some clinical experience, and designed to cultivate awareness that bias is inherent to all humans, including physicians, and can impact patient care. "
"A large number of medical residents are unable to correctly interpret crucial statistical concepts that are commonly found in the medical literature. They are also especially prone to the gambler's fallacy bias, which may undermine clinical judgment and medical decision making. Formalized systematic teaching of biostatistics during residency will be required to de-bias residents and ensure that they are proficient in understanding and communicating statistical information."
"Cognitive bias, previously discussed here, is common in medicine and emergency medicine (EM). Metacognition, discussed in this post, can mitigate cognitive error by evaluating one's thinking. Although this seems esoteric, especially to the trainee, there are some concrete ways to go work though this process. "
"The trap that we nearly fell into is called anchoring bias. The patient was admitted to our team with the diagnosis of alcohol withdrawal. Once we had that label in our minds, we fit everything into that diagnostic box, anchoring all of his symptoms to that diagnosis, even ones that didn't quite fit."
"Overall, medical student respondents, including many who do not play video games, held highly favorable views about the use of video games and related new media technology in medical education. Significant gender differences in game play experience and attitudes may represent male video game design bias that stresses male cognitive aptitudes; medical educators hoping to create serious games that will appeal to both men and women must avoid this."
"In
portfolio assessment, the face validity is high; the educational impact is positive in terms of directing student learning toward the curriculum outcomes; many medical schools find portfolio assessment to be feasible; acceptability grows with time and with suitable modifications; and reliability may be acceptable if one is prepared to sample through the sources of bias, make use of pre-validated rating rubrics, and train the assessors. Portfolio assessment has much to offer"
"The two major products of clinical decision making are diagnoses and treatment plans. If the first is correct, the second has a greater chance of being correct too. Surprisingly, we don't make correct diagnoses as often as we think: the diagnostic failure rate is estimated to be 10 to 15%. "