It needs to be a place where students can drop in before school, during lunch, after school, or even during the day if the teacher allows them to visit.
Write as many grant proposals as possible. Have students help write grant proposals.
One of the things that we didn't want to do was buy tons of tools for the students and tell them, "Do something with these."
3. Find the Tools
crowdfunding
students just need to be given the space to be creative, and amazing things will happen.
4. Find the Students
Promoting the creativity aspect will make a difference. A makerspace is a great place to get away from the standardized testing and try something new and exciting.
We need to encourage STEAM across the board for all students, and makerspaces can be an ideal entryway for students who might not be natural to these fields of study.
Makerspaces can be the spot that encourages a whole new generation of creative minds to explore and solve the big problems. It gives students a chance to see what they can do when they aren't limited by four multiple choice answers. Creativity is a valuable resource -- and a makerspace is the perfect tool to enhance and harness it.