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Lisa Levinson

http://www.tandfonline.com/doi/pdf/10.1080/00461520.2015.1124022 - 0 views

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    Interesting article in Educational Psychologist 50(4), 313-334, 2015 Constructivist Gaming: Understanding the Benefits of Making Games for Learning by Yasmin B. Kafai and Quinn Burke. Although the research is about k-12, there are implications in this article for all learners.They used existing research (using specific criteria to choose appropriate research) about gaming use and principles, and then used constructivist theory to posit a new way of gaming design. Gaming is very effective in building coding and computational concepts, practices, and perspectives as identified by other researchers, but the authors go further in applying the constructivist theory of personal, social, and cultural tenets to these categories. They argue that student-designed gaming is an effective way to build social networks around a work purpose, and that iterative processes are going to be the norm.
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