Development - Is the 140 character 'micro interaction' enough? | Delta Publishing - Eng... - 0 views
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Nik Peachey on 08 Mar 11Twitter could not possibly be further away from the concept of a computer game or a three dimensional visually rich virtual world. Suddenly instead of learning to fly and exchanging our money for Linden bucks (the currency of Linden Labs' Second Life) we were exchanging grammatically correct sentences for status updates of less than 140 characters! Who could have seen it coming? Perhaps Gartner, who also predicted that "90 Per Cent of Corporate Virtual World Projects Fail Within 18 Months".
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Nik Peachey on 08 Mar 11Twitter could not possibly be further away from the concept of a computer game or a three dimensional visually rich virtual world. Suddenly instead of learning to fly and exchanging our money for Linden bucks (the currency of Linden Labs' Second Life) we were exchanging grammatically correct sentences for status updates of less than 140 characters! Who could have seen it coming? Perhaps Gartner, who also predicted that "90 Per Cent of Corporate Virtual World Projects Fail Within 18 Months".