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J Black

3 Informational E-Books for Teachers and Educators - 19 views

  • With all the great resources, websites, articles and other helpful information for educators, it may sometimes be hard to keep track of all these items. Thankfully, e-books have recently been popularized as a way to give educators these educational tools and tips they want and need to help students learn. The best part about these books is that they can be read online, downloaded, printed or just saved for later. What better a way to integrate technology into the classroom than to start by doing it yourself. Here are a few e-books that will be sure to help integrate technology into the classroom and prepare students for the future.
J Black

Why People Don't Like Video Chatting - TIME - 10 views

  • Only 34% of Skype calls even use video. And when Skype announced on Jan. 5 at the Consumer Electronics Show that we'll soon have videophones on our televisions, everyone went right back to talking about which booths gave out the best key-chain lights.
  • That's because Skype breaks the century-old social contract of the phone: we pay close attention while we're talking and zone out while you are.
  • But Skype requires me to look at you while you're talking, which is totally ridiculous. The only sci-fi show that understood this was Star Trek. Bones and Jim would use their flip phones to talk quickly about beaming or health issues. The only time they'd fire up the videophone was when a Klingon was sitting in a spaceship 20 yards away with guns pointed at them.
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  • people are not only uninterested in Skype, we're also not interested in talking on the regular phone. We want to TiVo our lives, avoiding real time by texting or e-mailing people when we feel like it. "Skype, which was the fantasy of our childhood, gets you back to sitting there and being available in that old-fashioned way. Our model of what it was to be present to each other, we thought we liked that," she said. "But it turns out that time shifting is our most valued product. This new technology is about control. Emotional control and time control."
  • Maybe all the stuff we thought we wanted in the future sucks. Flying cars would block our light, food pills would make Gordon Ramsey's screaming even more preposterous, and those moving sidewalks just give me another reason to hate fat people at airports. Far better is to have control over our most valuable commodity: time. Sure, we complain about being busy, but that's pretty great as long as we get to choose when we do things.
pediatriconcall

Micronutrients : Role of Vitamin A, Vitamin D, Vitamin B6 on Growth - 0 views

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    Micronutrients - Read about role of vitamin a, vitamin d, vitamin b6 on growth and minerals and trace elements on pediatric oncall.
Amanda Smith

2nd Grade Math Practice Test - 0 views

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    This 2nd Grade Math practice test covers some of the basic skills taught and mastered in second grade, including addition and subtraction, counting to 100, identifying and writing names of numbers, basic multiplication and division, place value and telling time.
J Black

Little Love for the Mobile Web in App-Adoring World - Advertising Age - Digital - 0 views

shared by J Black on 07 Jul 10 - Cached
  • What's more, phones will overtake PCs as the most common device to access the internet worldwide by 2013, according to a study from information-technology research company Gartner. So why are mobile sites taking a backseat to iPhone apps? Blame the Apple aura.
  • by presenting a user experience never before seen in mobile.
  • Apps can also use other hardware features on a phone, like its camera or compass, while mobile sites can only really tell where a user is located. Plus, with slow-load speeds, categories popular in apps, such as gaming, are not feasible on the web. Because an app runs offline, users don't have to worry about a slow or spotty network connection.
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  • It remains to be seen how long the iPhone app addiction will last, but the mobile web -- what Mr. Outlaw calls "device-agnostic" since it works on any operating system -- will eventually break through when the iPhone buzz dies down and the consumer can get equally rich app experiences on non-Apple operating systems.
  • "App development is not easily scalable," said Mr. Outlaw. It's expensive and time-intensive to get apps on different phones.
  • iPhone's slice of the pie will shrink as more feature-phone users sign up for their first smart device.
  • Right now we're in the Age of the App, but as browsers become more sophisticated, mobile websites will be on the rise and users will barely be able to tell the difference between the app experience and the browser,"
  • "The mobile web will have to be addressed this year," said Mr. Ting. "If you don't have a mobile website up now, it's going to feel like the year 2000, when brands didn't have websites up."
  • Don't just re-create a PC website for mobile, but pare down content for exactly what consumers are looking for on that device. "When you're on the phone, it's a different context," he said. "Consumers are snacking on content; they don't want the full experience." Good mobile websites should feel like apps for consumers. New features like drop-down menus and expandable panels are expected soon. The little things, like a mobile site that redirects when a user taps in the web URL, will make mobile-web adoption smoother.
  • People don't care whether it is a web site or an application. All they care about is they can do "x" simply and pleasantly.
  • . All they care about is they can do "x" simply and pleasantly.
  • If you are trying to decide whether you should build an app or a mobile web site, you probably need to step back and think about a bigger problem - why you aren't able (or are unwilling) to build both.
  • With the release of HTML 5.0 developers will be able to take advantage of GPS, accelerometer, design, etc that will make mobile sites similar to apps in terms of functionality.
  • A game makes more sense on an app but a shopping site may find a happier home on the mobile web. This is because a mobile web developer has a choice of a number of online payment options for a limited fee. Where an iPhone developer must use iTunes and give up 30% of the revenue.
  • "mobile touch web" when deployed with the tools that HTML-5 promises to deliver will be the next important phase towards consuming content on demand and further penetration of location based services (including point of purchase)
  • Engagement may be measured by increased time per session, high frequency of sessions, interactions, and/or some combination thereof.
J Black

U.S. Steps Lightly in Google-China Feud - WSJ.com - 0 views

  • Still, Google's move threatened to add to a growing list of disputes between the U.S. and China. Tensions have run high over the nation's trade imbalance and China's currency, as well as the push for a global climate-change agreement. This week, China tested a missile-defense system in a move widely viewed by Washington as a response to an expected U.S. weapons sale to Taiwan.
  • Google's move also put pressure on large multinationals, at a time when many are feeling their own tensions in China. Google said its internal investigation showed at least 20 other companies were affected. People familiar with the attack say at least 34 companies in the Internet, finance, technology, media and chemical sectors were hit by the cyber attacks. Only Adobe Systems Inc. has publicly verified an incident so far. Another company, Rackspace Hosting Inc., says it was victimized as part of the attack on Google.
  • Google and other U.S. search providers, for instance, have agreed to filter search results on Chinese sites at the behest of the government, a stance that has drawn heated criticism from human-rights activists.
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  • When the Chinese government in June tried to force personal-computer makers to include Web-filtering software known as "Green Dam" with all new PCs in China, foreign business groups representing scores of major technology companies publicly criticized the move and called on China's leadership to reconsider. Authorities announced an indefinite delay to the plan on the eve of its July 1 start date.
  • "China is such a huge growth opportunity that few U.S. companies will want to shut that door completely when there's money to be made. There has already been a lot of negative publicity about China—censorship there is well-known. None of these things are secret. This is how the world works—China is playing hardball."
  • Michael Cusumano, a professor at the MIT Sloan School of Management, said he doubts Google's move "is going to start a bandwagon....I think the dollars will motivate against these other companies following suit."
  • "They have planted the idea that someone can stand up and say we are not going to take this anymore to the Chinese government. And somebody has to be first."
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J Black

Revealed: the environmental impact of Google searches - Times Online - 0 views

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    Google is secretive about its energy consumption and carbon footprint. It also refuses to divulge the locations of its data centres. However, with more than 200m internet searches estimated globally daily, the electricity consumption and greenhouse gas emissions caused by computers and the internet is provoking concern. A recent report by Gartner, the industry analysts, said the global IT industry generated as much greenhouse gas as the world's airlines - about 2% of global CO2 emissions. "Data centres are among the most energy-intensive facilities imaginable," said Evan Mills, a scientist at the Lawrence Berkeley National Laboratory in California. Banks of servers storing billions of web pages require power.
J Black

The Economics of Giving It Away - WSJ.com - 0 views

  • In other cases, the same digital economics have spurred entirely new business models, such as "Freemium," a free version supported by a paid premium version. This model uses free as a form of marketing to put the product in the hands of the maximum number of people, converting just a small fraction to paying customers. It's an inversion of the old free sample promotion: Rather than giving away one brownie to sell 99 others, you give away 99 virtual penguins to sell one virtual igloo. (Confused? Ask a child: This is the business model for the phenomenally successful Club Penguin.)
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    In other cases, the same digital economics have spurred entirely new business models, such as "Freemium," a free version supported by a paid premium version. This model uses free as a form of marketing to put the product in the hands of the maximum number of people, converting just a small fraction to paying customers. It's an inversion of the old free sample promotion: Rather than giving away one brownie to sell 99 others, you give away 99 virtual penguins to sell one virtual igloo. (Confused? Ask a child: This is the business model for the phenomenally successful Club Penguin.)
J Black

A 'Second Life' For Educators : January 2009 : THE Journal - 0 views

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    ELIZABETH KNITTLE, technology integration specialist for the Barnstable Public School District in Massachusetts, took her first tentative steps in the 3D online virtual world known as Second Life about two years ago. She wasn't impressed. "I looked around and I thought, this is crazy," Knittle recalls. "I just couldn't see the value of it, so I left. But then people starting blogging about it-- a lot of people-- so I had to reconsider. I decided that if I was going to understand this thing and be able to answer questions about it intelligently, I really just had to suck it up and get in there and participate. Once I connected with people inworld, it made all the difference." That early buzz among K-12 educators centered on Second Life's potential as a learning platform. And in the last few years, many colleges, universities, and libraries have established resources in what has become the preeminent multiuser virtual environment (MUVE). Today, more than 100 Second Life "regions" are used for educational purposes.
Jason O'Quinn

21CT: Plurknovelas - Fictional digital storytelling with a plurk!twist | The 21st Century Teacher - 0 views

  • I have kicked off the first “Plurknovela” a collective digital story told by Plurkers around the world. Wanna join in the fun? Join in here: Melissa was much older than her …
    • Jason O'Quinn
       
      This is a great idea for encourage collaborative writing among students...
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    What a great idea! Collaborative novels, 140 characters at a time... this Plurk thing has potential.
J Black

NZ Interface Magazine :: Eight habits of highly effective 21st century teachers - 1 views

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    What are the characteristics we would expect to see in a successful 21st century educator? Well, we know they are student-centric, holistic, and they're teaching about how to learn as much as teaching about the subject area. We know, too, that they must b
Michael Wacker

Best Books 2009 - 12/1/2009 - School Library Journal - 1 views

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    Just when you think every topic has been covered to the fullest, somehow, talented writers, creative artists, and forward-thinking editors come up with new takes and fresh angles. This is particularly true of the books selected as the best of 2009.
Michael Wacker

Teacher Magazine: Cellphones Evolve Into Instructional Tool - 1 views

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    Cellphones Evolve Into Instructional Tool
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