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Max Valentine

I tube, you tube, everybody tubes: analyzing the world's largest user generated content... - 1 views

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    User Generated Content (UGC) is re-shaping the way people watch video and TV, with millions of video producers and consumers. In particular, UGC sites are creating new viewing patterns and social interactions, empowering users to be more creative, and developing new business opportunities. To better understand the impact of UGC systems, we have analyzed YouTube, the world's largest UGC VoD system. Based on a large amount of data collected, we provide an in-depth study of YouTube and other similar UGC systems. In particular, we study the popularity life-cycle of videos, the intrinsic statistical properties of requests and their relationship with video age, and the level of content aliasing or of illegal content in the system.
Kim Jaxon

The Cute Cat Theory Talk - 0 views

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    "With web 2.0, we've embarced the idea that people are going to share pictures of their cats, and now we build sophisticated tools to make that easier to do. as a result, we're creating a wealth of tech that's extremely helpful for activists. There are twin revolutions going on - the ease of creating content and the ease of sharing it with local and global audiences."
Kim Jaxon

"Avatars and Academics..." - 0 views

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    From the article: "Dozens of scholarly studies have popped up in recent years with evidence of how video games can strengthen social bonds online and off - or fulfill the same societal roles as religion, meditation and psychotherapy."
Megan Almeida

ScienceDirect - Computers in Human Behavior : Identity construction on Facebook: Digita... - 2 views

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    The present study investigates identity construction on Facebook, a newly emerged nonymous online environment. Based on content analysis of 63 Facebook accounts, we find that the identities produced in this nonymous environment differ from those constructed in the anonymous online environments previously reported. Facebook users predominantly claim their identities implicitly rather than explicitly; they "show rather than tell" and stress group and consumer identities over personally narrated ones. The characteristics of such identities are described and the implications of this finding are discussed.
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    Identity construction on Facebook: Digital empowerment in anchored relationships Early research on online self-presentation mostly focused on identity constructions in anonymous online environments. Such studies found that individuals tended to engage in role-play games and anti-normative behaviors in the online world.
Max Valentine

The Secret Strategies Behind Many "Viral" Videos - 0 views

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    This was already put onto Diigo, but it relates perfectly with my paper swell so I decided to bookmark it.
Max Valentine

Internet Phenomena - 2 views

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    List of things that became famous on the internet.
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