I invite you also to comment and add your favorite tools in 2011 on our page : on facebook http://goo.gl/eTpsz and google plus http://goo.gl/VGoQO . I invite you to join and collaborate in this free global #edtech20 #socialmedia #curation project
Tired of assigning the same old boring Power Point presentations again and again? Want to challenge your students a bit more than the traditional tri-fold or poster project? Come learn a whole host of new tools to spice up your students' projects and your lessons. Explore and experiment with a variety of Web 2.0 tools including animated avatars, comic creators, digital scrapbooks, image creators, interactive timelines, logo generators, slideshows, streaming video, and the web resources that will serve as "containers" for the different elements.
Reach your teen audience with creative ways that promote reading and Young Adult literature using free or open-source technology tools On this site you will find ideas from teachers and librarians everywhere on how to use technology to promote Young Adult Literature. Thanks to everyone for all of your great ideas!!!
Quest Atlantis (QA) is an international learning and teaching project that uses a 3D multi-user environment to immerse children, ages 9-16, in educational tasks. Participation in this game is designed to enhance the lives of children while helping them grow into knowledgeable, responsible, and empathetic adults.
The Achieving Technological Literacy in Arizona Students and Teachers (ATLAST) is a three-year project supported by the National Science Foundation (NSF).