Skip to main content

Home/ MALET Issues/ Contents contributed and discussions participated by escjana

Contents contributed and discussions participated by escjana

escjana

The Benefits of Virtual Reality for Children with Learning Disabilities - Parenting Spe... - 1 views

  •  
    Children with learning disabilities can benefit from technological advances being made, including the use of virtual reality. What is Virtual Reality? Virtual reality allows the user to explore and interact with a three-dimensional (3-D), computer-simulated environment in a seemingly real or physical way, typically using special electronic equipment.
escjana

Affordable Virtual Reality Opens New Worlds For People With Disabilities - 0 views

  •  
    Virtual reality is catching on as a tool in medicine. The technology has been used to treat phobias, reduce pain and even help doctors perform surgery. Now virtual reality is being tried as a way to help people with disabilities explore the world that might be difficult or impossible in real life.
escjana

Adults learning in a virtual world - 0 views

  •  
    By Sue Gregory in New Media and Digital Culture. Learning theories have been around for more than a century, however, the theories of how adults learn are relatively new, having only been developed in the past 50 years. These theories are all based
escjana

Immersive Interactive Virtual Reality and Informal Education - 2 views

  •  
    The increasing development of virtual reality (VR) technologies has matured enough as to expand research from the military and scientific visualization realm into more multidisciplinary areas, such as education, art, and psychology.
escjana

The Exciting World of Game-based Mobile Learning - A New Way Ahead For Modern Learners - 0 views

  •  
    Mobile devices are now being used for learning as well, and true to their character, they are providing the much needed context in learning as well. Mobile learning provides the users with access to learning regardless of time and location. Networked mobile devices allow learners to learn collaboratively in groups.
escjana

IJC MUSEUM - a virtual museum accessible from anywhere in the world that brings innovat... - 0 views

  •  
    ALL NIPPON AIRWAYS CO., LTD (President C.E.O.: Osamu Shinobe) announces the launch of a virtual art museum project called IJC MUSEUM at the "IS JAPAN COOL?" website, ANA's promotional media targeting potential foreign visitors to Japan. The number of overseas visitors to Japan reached 19.73 million in 2015 and more than 20 million foreigners are[...]
escjana

Text-Based Viewer Opens Second Life and Other Virtual Worlds to Disabled - 1 views

  •  
    Author: Celene Highwater 2015-09-01 - Radegast new text-based viewer allows the blind community to play games such as Second Life. Second Life is an online virtual world, developed by Linden Lab , based in San Francisco, and launched on June 23, 2003. In many ways, Second Life is similar to MMORPGs (Massively Multiplayer Online Role Playing Games).
escjana

Second Life Virtual Ability Island for Persons with Disabilities - Disability Videos - ... - 1 views

  •  
    Second Life Virtual Ability Island for Persons with Disabilities
escjana

Bringing Basic Accessibility Features to Virtual Reality Context - 1 views

  •  
    Bringing Basic Accessibility Features to Virtual Reality Context. Mauro Teófilo∗. Samsung Research Institutee. Amazon Federal University. This paper introduces Virtual Reality (VR) basic scenarios of accessibility tools like zooming, negative colors, auto reading, text-to-speech, subtitles, cursor based on context, and so on. The proposed solutions were designed based on accessibility features already in use by other platforms.
escjana

Web Accessibility Requirements for Massive Open Online Courses. Can MOOCs be really uni... - 1 views

  •  
    The Convention on the Rights of Persons with Disabilities stresses that persons with disabilities should be able to participate fully in all aspects of life, including education. Nevertheless, statistics shows than a low percentage of persons with
escjana

3Play Media - 0 views

  •  
    In this webinar, Janet Sylvia, Web Accessibility Group Leader and Web Accessibility Trainer, and Lily Bond from 3Play Media will go through 10 tips for implementing accessible online media at your institution. Looking at several different scenarios, they will discuss actionable strategies to help you find a solution that will work for you.
escjana

Accessibility - 0 views

  •  
    Accessible resources give better experiences for all users and reduces risks for your organisation - for example less risk of learners failing and less risk of disabled learners being disadvantaged. Xerte is being used with learners across the spectrum - from entry level and basic skills to undergraduates.
escjana

Ethics and Distance Education: Strategies for Minimizing Academic Dishonesty in Online ... - 1 views

  •  
    This paper discusses ethics and student assessment, as applicable to the growing field of distance education. Since we are all taking online courses I thought this would be a good share.
escjana

Reframing Ethics in a Digital World - DML Hub - 2 views

  •  
    More on Howard Gardner and some great presentations and ebooks are also available on this site.
escjana

How Well Are Schools Teaching Cyber Safety and Ethics? - 1 views

  •  
    Cyber safety and ethics in schools.
1 - 15 of 15
Showing 20 items per page