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The "Good-Tough" Problem | UX Magazine
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uxmag.com/...the-good-tough-problem
UX
shared by
Chad Kipling
on 26 Jun 12
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Chad Kipling
on 26 Jun 12
Discusses the challenges of UX for video games. Traditional UX (simplicity) leads to boredom. There's a fine line between good-tough and bad-tough.
Discusses the challenges of UX for video games. Traditional UX (simplicity) leads to boredom. There's a fine line between good-tough and bad-tough.
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A New Mobile UX Design Material | Smashing UX Design
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uxdesign.smashingmagazine.com/...-new-mobile-ux-design-material
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Chad Kipling
on 12 Nov 12
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When You Shouldn't Use Fitts's Law To Measure User Experience | Smashing UX Design
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uxdesign.smashingmagazine.com/...fittss-law-and-user-experience
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Chad Kipling
on 06 Dec 12
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Sony's Portable Ultra Short Throw Projector will turn any surface into a TV | The Verge
- 1 views
www.theverge.com/...ux-price-release-date-japan-us
shared by
Chad Kipling
on 20 Jan 16
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