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Brenda Sherry

2 QRCODE activities ready for use | Life Feast - 0 views

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    Janice, I think this would be a great core French activity!
petr hejny

Six Tips for Brain-Based Learning | Edutopia - 0 views

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    13 page research based guide on Brain-Based Learning to increase attention and retention. Included is a very good reading list and strong resource links, a PBL activity on Building a Brain Owner's Manual with students. Surprise and Novelty as effective attention grabber. The links throughout the guide seem very relevant and interesting.
Rob Robson

Project-Based Learning: A Resource for Instructors and Program Coordinators - 0 views

    • Rob Robson
       
      Project Based Learning (PBL) is a form of learning in which students engage in authentic tasks that extend beyond the classroom. Students will be actively engaged in their own learning by asking questions and making the important choices that address a driving question-or-the why of the project. Teachers' role change from 'lecturer' to 'facilitator'. Students work in groups and use creative problem solving to overcome challenges and to master the key curriculum-related goals. Teachers support and coach the groups and ensure individuals are able to produce high quality work. Students may have a culminating that task that typically includes an audience of people that are from outside the the classroom. PBL is not suited to all learning situations; key questions to consider include: - does the curriculum expectations call for demonstration, application, performance or understanding? - is there a way to capitalize on opportunities in the community with PBL? - is there enough time/resources? - can expectations, skills, and habits of mind be prioritized and sequenced so that the project is doable? - can all students be supported to produce high-quality work? High quality PBL includes the Six A's - Authenticity - Academic Rigor - Adult Connections - Active Exploration - Applied Learning - Assessment Practices
anonymous

CITE Journal Article - 0 views

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    Thomas Carroll wants the reader to truly think about this question and if your answer is no then he wants to know what are you doing about it.  It is discussed that today's schools bring the learner to the knowledge and tomorrow's schools should bring the knowledge to the learners.  To do this several things have to change such as teachers and schools.  If we want schools to be different we have to prepare teachers differently.  A Network Learning Community is suggested.  Its members would collaborate to achieve common goals, learning together as they develop solutions for problems they are addressing in common.  Everyone becomes a learner and the distinction between students and teachers fade away.   Within this Network Learning Community there would be expert learners, novice learners and mature learners.  An expert learner would help others learn through collaboration to solve problems and achieve goals they have in common.  They would organize and manage the learning.   Everyone would start out as a novice learner at birth and may remain a novice learner in on field while becoming a mature or even an expert learner in another over time. An ideal setting would be a problem in the middle, several learners surrounding it and an expert learner as well.  The learners would be novice up to mature learners and the expert learner would be the person that structures the learning activities, but is also constantly learning more and modeling the learning process, as oppose to the teaching process.
Lori Turk

New Learning Environments for the 21st Century - 2 views

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    This article proposes an evolution in teaching and learning that will facilitate the needs of the 21st century learner. Successful examples are highlighted to introduce the various pieces needed to create the picture of a new learningscape, a hybrid model of learning. First, the atlier form of learning, modeled after the architecture studio is described where student work is public within the studio and is critiqued by fellow students and directed by the instructor or master architect. He then describes an apprenticeship model in which students "learn to be" and practice productive inquiry in which they actively seek what they need in order to do what they want to do. Next, Seely-Brown explored the use of backchanneling, and bringing it to the forefront, which transforms a class into a collaborative team. Finally he describes the passion based learning exhibited by the "pro-amatuer". These are niche communities forming on the web, sharing ideas and information. The example provided was amateur astronomers who share tips, post images, and interact with each other and with professionals in the field. Seely-Brown combines these various thoughts, into what he calls the Grand Transition in our educational approach from supply-push mode to demand-pull mode. The hybrid model of learning is a culture of peer-based learning and building in which students participate in passion-based niche communities of co-creation complemented by a core curriculum.
Kristin Frizzell

http://coe.ksu.edu/pbl/Artifacts.pdf - 1 views

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    This article tries to answer the questions "What kinds of products should we consider having our students construct as a result of PBL and what factors should we consider as we design project tasks. " Some examples of artifacts would be: physical model, theory, multimedia project, Web site, video or radio program, lesson for younger learners, computer program, robot, or hypermedia. Whatever the end product, it is in the process of construction that their knowledge is forming and it is in the design phase that "learners construct their initial understandings." The product should come about through these 4 things: * an extended time frame (a few weeks to an entire year), the goal is deeper understanding and this takes time * collaboration, this will enhance the learning process * inquiry/investigation/research, this an active search for explanations * and a consequential task. The end task is considered by the article as just a ploy to trap students into thinking deeply. The article also gives examples of successful artefacts. One was a geometry project where students had to design a case to carry 18 cans. They needed to use their school mascot in the design (cowboys) and consider marketing, geometric factors, as well as write a persuasive letter to sell the product. They also talked about a web page where women were interviewed about their experiences during the second world war. They learned not only about that time in history, but about interviewing and listening skills.
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