Its 2D tile graphics engine is powered by HTML5 Canvas, with browser-to-server communications handled by WebSockets. Sound effects, meanwhile, are powered by HTML5 audio APIs, and each player's progress is saved using localStorage. The game also supports lots of simultaneous players, thanks to a JavaScript-coded backend that runs on Node.js.
This simple plugin helps you to give more life to the boring timelines. Supports horizontal and vertical layouts, and you can specify parameters for most attributes: speed, transparency, etc..
Look up HTML5, CSS3, etc features, know if they are ready for use, and if so find out how you should use them - with polyfills, fallbacks or as they are.
A beta release of Chrome allows native execution of C/C++ code. This allows more complicated applications to be run directly on the end-users machine rather than on the server.
With each new release of Windows Internet Explorer, support for the World Wide Web Consortium (W3C) Cascading Style Sheets (CSS) standard has steadily improved. Internet Explorer 6 was the first fully CSS, Level 1-compliant version of Internet Explorer.
This plugin uses XHR for uploading multiple files with progress-bar in FF3.6+, Safari4+, Chrome and falls back to hidden iframe based upload in other browsers, providing good user experience everywhere. To upload a file, click on the button below. Drag-and-drop is supported in FF, Chrome.