"The ability to tilt along multiple axes distinguishes our display from previous actuatable displays. Such screen versatility opens a range of opportunities for providing an additional integrated information channel to the user.
"These opportunities include collaboration, terrain modeling, 3D video that is beyond auto-stereoscopic 3D and tangible gaming. We can imagine many scenarios that would benefit from the physicality offered by Tilt Displays. However, we need to establish whether users can relate to the new experiences and advantages of using such a device."
"As the session continued, Lindquist gestured, pointed, made eye contact, modulated her voice. "Cruising!" she exclaimed, after the student answered three questions in a row correctly. "Did you see how I had to stop and think?" she inquired, modeling how to solve a problem. "I can see you're getting tired," she commented sympathetically near the end of the session. How could a computer program ever approximate this? "
"This contribution to Seton Hall's Center for Mobile Research & Innovation is about more than just teaching the students to develop mobile apps - it is also teaching them professional and life skills, motivating them and preparing them for college, and instilling community service values"
""Mobile learning is all about changing instruction. Because if the instruction doesn't change, allowing the kids to bring their own device will do nothing,""
"Gaming will probably progress to the point where the player's mind will control and communicate with the gaming station. Perhaps transmitters will communicate back and generate gaming experiences in the player's mind without requiring a screen."
"Sixteen courses and two new platforms for interactive learning will highlight Stanford's free online offerings this fall, with more to follow during winter and spring quarters."
Some very useful lessons to learn fro Mooresville. Looks like the broader ecosystem (such as cheper access to broadband internet) has been thought through rather than just dropping a laptop into the classroom.
Interesting comment from one of the parents, attesting to how technology can be out to good use in education - "My son, just yesterday, completed a mutlimedia project about the Sahara desert working together with another student. They created a video imagining them driving a vehicle through the desert while reciting facts about the desert and incorporating pictures and graphics about what they were describing. It was as if they were taking me on a virtual tour of the desert. This is the way we communicate now. What we learn is only as important as how we are able to communicate it to make things happen."