Google Wave, which combines email, instant messaging and wiki-style editing will go on public trial today.
The search giant hopes the tool, described as "how e-mail would look if it were invented today", will transform how people communicate online.
Agh! Not another way to communicate! I can't even remember my passwords to all these things! I can't even remember I have a Facebook account until someone "friends" me! What happened to isolation and Transcendentalism? Needing to read Walden in the woods alone right now...
Naomi S. Baron, a linguistics professor at American University, studies how cell phones and online messaging change social interactions. She talks to the Tech Therapy team about her concern that colleges push too much technology on students and professors. Should colleges encourage e-mail-free Fridays?
Interesting to think about technology saturation is impacting college students. Some college professors are even resisting technology integration in the classroom because of it - if you're interested in Higher Ed, the Chronicle of Higher Education has many interesting articles about technology in university settings.
Interesting article on Facebook introducing @facebook.com email addresses. I doubt this will replace other e-mail providers for adults, but wonder what impact this will have on younger users of the site.
I found this to be an Interesting approach/take on video based learning/lecturing , anyone has any information on where the MIT blossoms project is headed or its potential impact?
Hi Komal, I work for the PI of Blossoms, Prof Richard Larson (but not on Blossoms). Send me an e-mail if you have some specific questions and I can put you two in contact, or we can chat sometime about it. I know you are working on video-distribution for your research synthesis, sorry it never occured to me that Blossoms might be on your radar screen!
Hi Komal, sorry for the late response--the Diigo notification went to my Spam box so I didn't see that you had responded. Let me ask Prof. Larson those things and get back to you.
This article discusses ways to use mobile technology in a higher education setting, including uses to increase engagement among students and to provide safety and emergency information. The author fails to include any uses that actually involve learning or improved communication and transparency between students and teachers, which I believe is an oversight that many schools have when considering implementing mobile technology in their schools.
Jeff Kirchick is Director of Universities at SCVNGR, the popular mobile game about going places, doing challenges and earning points. He presents regularly about the future of mobile and location-based services in education. You can follow Jeff on Twitter @JeffreyKirchick or e-mail him at jeff@scvngr.com.
I tend to agree with the author, though I would be interested in seeing evidence to support his claims.
I remember playing the classic horror survival game "Alone in the Dark" (from 1992) The graphics were fairly primitive by today's standards, the controls could be clunky, but I felt more immersed in the experience, even upon replaying years later.
By contrast, I played through first-person shooter and survival horror game F.E.A.R. recently. The graphics are very realistic and the controls are smooth, but something was missing that kept it from being an immersive experience for me.
People who haven't played the original "Alone in the Dark" may recognize more with games like "Resident Evil" in comparison with "Half Life".
saves developers from having to develop
has a high learning curve for those who haven’t already experienced many first-person games
This is an opinion article that talks about immersion and the first-person camera angle in video games. He argues that game developers should re-evaluate the assumption that the first-person viewpoint is inherently more immersive than other gaming experiences.