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Erin Sisk

Gamification in Higher Ed - 1 views

shared by Erin Sisk on 20 Oct 11 - No Cached
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    I wish my undergraduate experience had looked more like this :-) how cool! Check out the vision, mission, and goals of the school of interactive games and media...some interesting reading. Thanks for sharing!
Marium Afzal

The Animation Revolution - 0 views

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    "As technology speeds up and our children are raised more and more on video (like YouTube) and video games, they won't have the time or patience for reading, even on a fancy digital device. And they won't want to listen to others reading to them, either (see Audible). We're on a one way street to animation replacing text books."
Chris McEnroe

µTorrent 3.0 - µTorrent - a (very) tiny BitTorrent client - 2 views

shared by Chris McEnroe on 29 Oct 11 - No Cached
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    Does anyone have any experience with this tool. It looks like a very interesting example of a Intelligent Web Filtering. Wow! Good side is that this is like Tivo for the web. Bad side is that you better have nothing else to do but look at the web. Also an interesting take on Personal Learning Networks.
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    I am familiar with BitTorrent, and it's interesting Chris that you came about it excited for its uses in education. But have you read or heard about the controversy surrounding it? In a nutshell- BitTorrent is a technology that allows large collections of files and data to be shared across the internet in a decentralized, peer-to-peer manner. A person who has the original files decides to share them via BitTorrent, so others can download from him/her. But as the others begin downloading the files, they also start sharing the pieces they've downloaded with the ever-growing set of new users asking for the file. BitTorrent works like a growing web- in order to download files shared via BitTorrent - you have to share the pieces you get with others. More downloaders = more uploaders as well, ensuring popular files will always be accessible. The benefits - this is cheap and decentralized, no need to pay to host the files on the web. The users who have the file are sharing the file from their own computers with others requesting it. And this can be permanent - if you host a BitTorrent to share a file, you have that sharing channel last forever (not relying on external services that cost $ or can be shut down).
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    BitTorrent is a really powerful technology that allows large amounts of files and data to be shared quickly with a limitless number of people. It's scalability at no cost. Could be a great tool for educators to share content across the globe in a hassle-free way. Even the folks at Khan Academy are excited to use it: from: http://blog.vipeers.com/vipeers/2008/10/bittorrent-is-a.html "For Khan Academy, BitTorrent was a natural extension for it stated mission of "a world-class education for anyone anywhere," Sal Khan tells Fast Company. Kahn was excited for activist educators to be able to download the Academy's entire portforlio, burn it on a CD, and distribute it to rural or underdeveloped areas otherwise unable to access it without a broadband connection. "I think the single most fun thing about BitTorrent," Khan adds, "is this content will never die. A nuclear bomb could hit our offices tomorrow and could take down our servers, but its going to sitting somewhere in the world on somebody's server." He added, "We don't care about monetizing the content; we just care that it gets used."
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    But despite the prospects of BitTorrent being a great technology to allow sharing of digital content freely, to allow downloading of vast amounts of data that can then be stored offline and shared with anyone... the rest of the article (http://blog.vipeers.com/vipeers/2008/10/bittorrent-is-a.html) mentions that Google was unhappy with Khan's decision to use BitTorrent. Google actually blacklists BitTorrent content from its searches, and so is actually blacklisting Khan Academy content, despite being a recent financial backer of Khan. Why? This is the controversy: BitTorrent's power to share digital content in a decentralized way, where the more popular a file is, the faster it'll spread-- has led it to become the most popular method of digital piracy out there today. This has quickly become the most common use of BitTorrent, far exceeding the sharing of legitimate digital content. It's become a nightmare for the movie, music, software, and video gaming industries. A summary of the legal issues surrounding BitTorrent: http://en.wikipedia.org/wiki/Legal_issues_with_BitTorrent
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    Hey Bharat, I am so glad I asked. I had no idea. Very interesting. New dimension to the concept of free knowledge vs. intellectual property. I think the kids at my school are using this to share music. I'll have to check it out. I find this conflict- "Google actually blacklists BitTorrent content from its searches, and so is actually blacklisting Khan Academy content, despite being a recent financial backer of Khan. " so intriguing. At first glance it looked to me like a vision of networked learning that was aimed at an authentic task with authentic participants (as portrayed by actors :).
Anna Ho

Zero to Eight: Children's Media Use in America | Common Sense Media - 1 views

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    Thanks for this, Anna. I saw this group as part of an interview on ABC about iPads. Their data really gets me thinking about the educational and home space and how we need to design content to leverage the technology that is most accessible to them - and the iPad isn't the "golden ticket" (at least in this age span).
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    CommonSense is a strong organization - they have a comprehensive database of reviews of content, so if you are a parent looking for the low down on a media product (whether it be a TV show, video game, movie, etc.), commonsense is a good place to get an overview of the product. I have heard arguments, however, that their tendency is to be more conservative in their reviews. May not work for every parent, but definitely a good resource! For other groups like this one, check out the following: Temple's Media Education Lab, http://mediaeducationlab.com/ ; Children Now, http://www.childrennow.org/index.php/learn/talking_with_kids//television.html ; The LAMP http://www.thelampnyc.org/ ; and Campaign for a Commercial Free Childhood http://www.commercialfreechildhood.org/
Diego Vallejos

The Gamification of Education: What School Can Learn from Video Games - 2 views

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    Opinion in edutopia
Diego Vallejos

The Gamification of Education Infographic - 6 views

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    Infographic on Knewton's website
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