Augmented Reality continues to seep into reality: "Layar, the first camera-based AR app to really blow us (or anyone) away, has quietly slipped into the App Store. As with the Android version, the app overlays all kinds of information onto a live view of the world around you."
Layar, the first phone-based AR web browser on the market, has come to the iPhone 3GS ... expect me to be wandering the Harvard campus seeing what this app can do ...
This is Microsoft's updated take on what the future looks like with augmented reality. It seems to be an update on the video Chris Dede showed us at the beginning of the semester. Similar, but more reflective of the current zeitgeist.
Must see webinar.
>>Dr. Glenn Kleiman, Executive Director of the Friday Institute of Educational Innovation in the College of Education at North Carolina State University moderated this discussion with Chris Dede and David Rose held on November 15, 2012.
The intersection of mobile computing, social software, and augmented realities enhances and increases opportunities for personalized learning. How do we capitalize on the rich array of technologies to not only engage students, but to provide multiple pathways for expression by all students? David and Chris, both members of the working group that developed the National Education Technology Plan in 2010, discussed future directions for digital learning, including universal design for learning, augmented realities, and social and mobile technologies.
Microsoft has obtained a patent for augmented-reality glasses that would display real-time information about live events as they unfold before your eyes.
LuminAR is another project out of the Fluid Interfaces Group at the MIT Media Lab that combines a camera, projector, and computer into the currently available infrastructure of lamps and sockets to augment reality with additional information.
Getting excited about Sesame Street&AR idea that was posted earlier, went to find if Lego is doing anything as Lego Education is getting more active lately to my understanding.
I only found this. This to me is not AR although it is utilizing some level of digital technology (social network/sharing work with others).
I would be more interested to see more work from traditional game/toy players to be aggressive in the tech space.
Some of you in Dock's Innovation by Design class might be interested in this... drop down towards the end of the article for commentary on students using augmented reality as a a means of narration.