"HHMI's BioInteractive is a good place for science teachers to search for science lesson plans, videos, animations, and slideshows to use with students. You can search the BioInteractive library according to topic, keyword, or resource type."
I'd make it "learning" rather than "science" but that's on the money.
""To me, that's the beauty of science: to know that you will never know everything, but you never stop wanting to, that when you learn something, for a second you feel crazy smart, and then stupid all over again as new questions come tumbling in. It's an urge that never dies, a game that never ends.""
"My hosts asked for a list of some science apps that their middle school and high school students can use. This is part of the list that has free apps. "
List of iPad apps that could be useful for Science.
Interesting video on the water cycle
Interesting video on the water cycle
Made me stumble on this science website as well, which seems promising: http://www.untamedscience.com/science-videos
"goREACT is a free iPad and Android app from the Museum of Science and Industry, Chicago. This free iPad app allows students to virtually create chemical reactions. To create the reactions students simply drag elements from the periodic table to the "reaction area." The app features suggested reactions to help students get started. In all there are nearly 300 chemical reactions supported on the app. The app includes pictures and videos related to the reactions that students can virtually create on goREACT."
"There's a contest called Math-O-Vision, which your students should enter. Here's the premise:
The Neukom Institute for Computational Science, at Dartmouth College, is offering prizes for high school students who create 4-minute movies that show the world of equations we live in. In 240 seconds, using animation, story-telling, humor, or anything you can think of, show us what you see: the patterns, the abstractions, the patterns within the abstractions."
Two interesting things going on in this short blog post:
1. It introduces a contest which might be interesting for some of your students. I looked at the winning video from last year (linked in the post) and know that our students are capable of making something of similar quality.
2. The articles provides an interesting insight on math as a "product." This is quite an interesting discussion when thinking about how/why to assign this type of activity to your students.
"This game is HARD. It took me at least 10 minutes before I even made it past the first pair of pipes. And it's not just me who finds the game difficult. Other folks have taken to Twitter to complain about Flappy Bird. They say the game is so difficult, that the physics must be WRONG."
This is a really interesting application of logger pro. And just downright fun.
Wonder how you might use this to alter teaching?
"In Lupyan's study, participants sometimes heard the name of the static object - like the word 'kangaroo' or 'pumpkin' - played into their ears. And on these trials, the previously invisible object would pop into their conscious visual perception. If they heard a different word, though, they would not see the hidden object. "So it's not that they are hallucinating or imagining a dog being there," Lupyan says. "If they hear the label, they become more sensitive to inputs that match that label."
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Video game-like videos that teach the parts of a cell and certain cell functions. These are very engaging for all learners, but especially alternative learners. Love these!
Wiki designed to connect TPACK with curriculum based learning activities. Aligned to specific content areas. Will be interested to see how this wiki develops over time.
This seems like a decent interactive for an introduction to atoms/elements/period table.
Have the students click through several atoms in order and then discuss:
- What do you notice?
- What do you wonder?
- Predict what the next atom (or the atom 17 clicks away) will look like. Explain your response.