Skip to main content

Home/ Haskell/ Group items matching "computers" in title, tags, annotations or url

Group items matching
in title, tags, annotations or url

Sort By: Relevance | Date Filter: All | Bookmarks | Topics Simple Middle
1More

The Risks and Benefits of Teaching Purely Functional Programming in First Year - 0 views

  •  
    "We argue that teaching purely functional programming as such in freshman courses is detrimental to both the curriculum as well as to promoting the paradigm. Instead, we need to focus on the more general aims of teaching elementary techniques of programming and essential concepts of computing. We support this viewpoint with experience gained during several semesters of teaching large first-year classes (up to 600 students) in Haskell. These classes consisted of computer science students as well as students from other disciplines. We have systematically gathered student feedback by conducting surveys after each semester. This article contributes an approach to the use of modern functional languages in first year courses and, based on this, advocates the use of functional languages in this setting. "
15More

Understanding Haskell Monads - 0 views

  • The opposite of referentially transparent is referentially opaque. A referentially opaque function is a function that may mean different things and return different results each time, even if all arguments are the same.
  • a function that just prints a fixed text to the screen and always returns 0, is referentially opaque, because you cannot replace the function call with 0 without changing the meaning of the program.
  • n fact, a function, which doesn't take any arguments, isn't even a function in Haskell. It's simply a value. A number of simple solutions to this problem exist. One is to expect a state value as an argument and produce a new state value together with a pseudorandom number: random :: RandomState -> (Int, RandomState)
  • ...12 more annotations...
  • A general purpose language is almost useless, if you can't develop user interfaces or read files. We would like to read keyboard input or print things to the terminal.
  • We have seen that we can solve this problem by expecting a state argument. But what's our state? The state of the terminal?
  • We seem to have found a useful solution to our problem. Just pass the state value around. But there is a problem with this approach.
  • A very special feature of Haskell is the concept of generalization. That means, instead of implementing an idea directly, you rather try to find a more general idea, which implies your idea as a special case.
  • However, the traditional programmer never had to face generalization. At most they faced abstraction,
  • they are a very abstract structure, which allows implementing functionality at an incredibly general level.
  • Haskell [1] is a purely functional programming language. Functions written in it are referentially transparent. Intuitively that means that a function called with the same arguments always gives the same result.
  • askell takes another approach. Instead of passing the world state explicitly, it employs a structure from category theory called a monad.
  • They are an abstract structure, and at first it can be difficult to understand where they are useful. The two main interpretations of monads are as containers and as computations.
  • The ⊥ value is a theoretical construct. It's the result of a function, which never returns, so you can't observe that value directly. Examples are functions, which recurse forever or which throw an exception. In both cases, there is no ordinary returning of a value.
  • Now that Nothing is a valid result, our function handles all cases.
  • You have some computation with a certain type of result and a certain structure in its result (like allowing no result, or allowing arbitrarily many results), and you want to pass that computation's result to another computation.
1More

Purely Functional Algorithm Specification ~ Jan van Eijck - 0 views

  •  
    This course offers a perspective on algorithm specification, in terms of purely functional programming. An algorithm is an effective method expressed as a list of instructions describing a computation for calculating a result. Algorithms have to be written in human readable form, either using pseudocode (natural language looking like executable code), a high level specification language like Dijkstra's Guarded Command Language, or an executable formal specification formalism such as Z. The course will develop a purely functional perspective on algorithm specification, and demonstrate how this can be used for specifying (executable) algorithms, and for automated testing of Hoare correctness statements about these algorithms. The small extension of Haskell that we will present and discuss can be viewed as a domain specific language for algorithm specification and testing. Inspiration for this was the talk by Leslie Lamport at CWI on the executable algorithm specification language PlusCal plus Edsger W. Dijkstra, "EWD472: Guarded commands, non-determinacy and formal derivation of programs." Instead of formal program derivation, we demonstrate test automation of Hoare style assertions.
6More

Understanding Monads Via Python List Comprehensions « All Unkept - 0 views

  • But here we have taken it to a higher level -- the Monad interface is like an abstraction of any kind of container.
  • This in turn leads to the concept that a monadic value represents a computation -- a method for computing a value, bound together with its input value.
  • Writing monads is hard, but it pays off as using them in Haskell is surprisingly easy, and allows you to do some very powerful things.
  • ...3 more annotations...
  • One of them you have seen explicitly -- it's the 'return' method, responsible for packing things up into the monad. The other is called 'bind' or '>>=', and it does the 'unpacking' involved with the <- arrow in the do notation.
  • the 'bind' method doesn't really unpack and return the data. Instead, it is defined in such a way that it handles all unpacking 'internally', and you have to provide functions that always have to return data inside the monad.
  • It looks very much like 'unpack this data from the monad so I can use it', so it helps conceptually. In fact, together with the rest of the body of the 'do' block it forms an anonymous lambda function,
9More

A Neighborhood of Infinity: Haskell Monoids and their Uses - 0 views

  • The Writer MonadYou can think of monoids as being accumulators. Given a running total, n, we can add in a new value a to get a new running total n' = n `mappend` a. Accumulating totals is a very common design pattern in real code so it's useful to abstract this idea. This is exactly what the Writer monad allows. We can write monadic code that accumulates values as a "side effect". The function to perform the accumulation is (somewhat confusingly) called tell. Here's an example where we're logging a trace of what we're doing.
  • This is an implementation of the factorial function that tells us what it did.
  • We use runWriter to extract the results back out. If we run> ex1 = runWriter (fact1 10)we get back both 10! and a list of what it took to compute this.
  • ...6 more annotations...
  • and the monoid for addition is Sum
  • but there is a big advantage to using the Writer version. It has type signature f :: Integer -> Writer (Sum Integer) Integer. We can immediately read from this that our function has a side effect that involves accumulating a number in a purely additive way.
  • This is the Bool type with the disjunction operator, better known as ||.
  • "tell my caller if any value of r is ever 120"
  • One last application to mention is the Data.Foldable library. This provides a generic approach to walking through a datastructure, accumulating values as we go. The foldMap function applies a function to each element of our structure and then accumulates the return values of each of these applications. An implementation of foldMap for a tree structure might be
  • Suppose we want to accumulate two side effects at the same time. For example, maybe we want to both count instructions and leave a readable trace of our computation. We could use monad transformers to combine two writer monads. But there is a slightly easier way - we can combine two monoids into one 'product' monoid. It's defined like this:instance (Monoid a,Monoid b) => Monoid (a,b) where mempty = (mempty,mempty) mappend (u,v) (w,x) = (u `mappend` w,v `mappend` x)
1More

Applicative-what? Functor-who? « wxfz :: Blog - 0 views

  • Monads Are  a kind of abstract data type used to represent computations (instead of data in the domain model).
18More

Monads as containers - HaskellWiki - 0 views

  • A monad is a container type together with a few methods defined on it.
  • all the elements which a monadic container holds at any one time must be the same type (it is homogeneous).
  • map (fmap), return and join,
  • ...15 more annotations...
  • map, (but called fmap in Haskell 98) actually comes from the definition of a functor
  • That is, if f is a functor, and we are given a function of type (a -> b), and a container of type (f a), we can get a new container of type (f b). This is expressed in the type of fmap: fmap :: (Functor f) => (a -> b) -> f a -> f b If you will give me a blueberry for each apple I give you (a -> b), and I have a box of apples (f a), then I can get a box of blueberries (f b). Every monad is a functor.
  • The second method, return, is specific to monads. If m is a monad, then return takes an element of type a, and gives a container of type (m a) with that element in it. So, its type in Haskell is return :: (Monad m) => a -> m a If I have an apple (a) then I can put it in a box (m a).
  • takes a container of containers m (m a), and combines them into one m a in some sensible fashion. Its Haskell type is join :: (Monad m) => m (m a) -> m a
  • If I have a box of boxes of apples (m (m a)) then I can take the apples from each, and put them in a new box (m a).
  • bind or extend, which is commonly given the symbol (>>=)
  • The function that does this for any monad in Haskell is called liftM -- it can be written in terms of return and bind as follows:
  • liftM :: (Monad m) => (a -> b) -> m a -> m b liftM f xs = xs >>= (return . f) -- take a container full of a's, to each, apply f, -- put the resulting value of type b in a new container, -- and then join all the containers together.
  • Well, in Haskell, IO is a monad.
  • Lists are most likely the simplest, most illustrative example
  • The reason that bind is so important is that it serves to chain computations on monadic containers together.
  • You might notice a similarity here between bind and function application or composition, and this is no coincidence.
  • What bind does is to take a container of type (m a) and a function of type (a -> m b). It first maps the function over the container, (which would give an m (m b)) and then applies join to the result to get a container of type (m b). Its type and definition in Haskell is the
  • xs >>= f = join (fmap f xs)
  • bind (>>=)
21More

A Neighborhood of Infinity: The IO Monad for People who Simply Don't Care - 0 views

  • Many programming languages make a distinction between expressions and commands.
  • Like other languages it makes the distinction, and like other languages it has its own slightly idiosyncratic notion of what the difference is. The IO monad is just a device to help make this distinction.
  • There is no room for anything like a print command here because a print command doesn't return a value, it produces output as a side-effect
  • ...18 more annotations...
  • It's easy to use: you just write do and then follow it by an indented list of commands. Here's a complete Haskell program:
  • Note also that commands take arguments that can be expressions. So print (2*x) is a command, but 2*x is an expression. Again, little different from a language like Python.
  • So here's an interesting feature of Haskell: commands can return values. But a command that returns a value is different from an expression with a value.
  • We have to use <- instead of let ... = ... to get a returned value out of a command. It's a pretty simple rule, the only hassle is you have to remember what's a command and what's a function.
  • get2Lines = do line1 <- getLine line2 <- getLine return (line1,line2)
  • To introduce a list of commands, use do.To return a value from a command, use return.To assign a name to an expression inside a do block use let.To assign a name to the result of a command, use <-.
  • what's a command and what's an expression? If it has any chance of doing I/O it must be a command, otherwise it's probably an expression.
  • Everything in Haskell has a type, even commands. In general, if a command returns a value of type a then the command itself is of type IO a.
  • eturn is simply a function of type a -> IO a that converts a value of type a to a command of type IO a.
  • 5. The type of a sequence of commands is the type of the last line.
  • The type of an if statement is the type of its branches. So if you want an if statement inside a do block, it needs to be a command, and so its branches need to be commands also. So it's
  • If something is of type IO a then it's a command returning an value of type a. Otherwise it's an expression. That's the rule.
  • following the rules above it's completely impossible to put an executed command inside an expression.
  • As the only way to do I/O is with commands, that means you have no way to find out what Haskell is doing inside expressions.
  • If the type isn't IO a, then you can sleep at night in the confidence that there are no side effects.
  • One last thing. Much of what I've said above is false. But what I hope I have done is describe a subset of Haskell in which you can start some I/O programming without having a clue what a monad is.
  • The idea of capturing imperative computations in a type of (immutable) values is lovely. And so is the general pattern we call "monad".
  • main = do return 1 print "Hello"
6More

What is (functional) reactive programming? - Stack Overflow - 0 views

  • Semantically, FRP's concurrency is fine-grained, determinate, and continuous.
  • Dynamic/evolving values (i.e., values "over time") are first class values in themselves. You can define them and combine them, pass them into & out of functions. I called these things "behaviors".
  • Each occurrence has an associated time and value.
  • ...3 more annotations...
  • In software design, I always ask the same question: "what does it mean?".
  • It's been quite a challenge to implement this model correctly and efficiently, but that's another story.
  • The basic idea behind reactive programming is that there are certain datatypes that represent a value "over time". Computations that involve these changing-over-time values will themselves have values that change over time.
8More

Monads in 15 minutes: Backtracking and Maybe - 0 views

  • type Choice a = [a] choose :: [a] -> Choice a choose xs = xs
  • Because Haskell doesn’t compute answers until we ask for them, we get the actual backtracking for free!
  • The missing function is almost too trivial to mention: Given a single value of type a, we need a convenient way to construct a value of type Choice a:
  • ...5 more annotations...
  • More math trivia: return is also known as unit and η. That’s a lot of names for a very simple idea.)
  • makePairs = choose [1,2,3] >>= (\x -> choose [4,5,6] >>= (\y -> return (x,y)))
  • makePairs' = do x <- choose [1,2,3] y <- choose [4,5,6] return (x,y)
  • Every monad has three pieces: return, map and join.
  • Backtracking: The lazy way to code
1 - 11 of 11
Showing 20 items per page