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Home/ Graphic Design Fall 2013/ Contents contributed and discussions participated by Joseph D

Contents contributed and discussions participated by Joseph D

Joseph D

Graphic Design Basic Elements - 0 views

  • Color
  • Color
  • Color
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  • Color
  • Color
  • How big is it? Take a look at mass or visual weight of graphic and text elements. It includes a large section on size and measurements for type and paper and images. Mass is one of the basic elements of design. Mass equals size. Each piece you create has a physical mass. Additionally, each element within the design (graphics, photos, lines, text blocks) have their own mass relative to the whole piece. Part of working with mass in desktop publishing is understanding how we measure the various parts of a design such as paper, type, and images
  • Color
  • Color
  • Lines
  • Lines are one of the basic elements of design. Alone or in combination with other lines or shapes they can aid in the readability, appearance, and message of a design.
  • Shapes
  • Squares (and rectangles), triangles, and circles are the three basic shapes. Examine their role in design including the psychology of shapes in logo design. Class also touches on freeform shapes. Shape is one of the basic elements of design. Alone or in combination with other shapes or lines they can convey universal meanings as well as guide the eye or organize information. The three basic types of shapes are geometric, natural, and abstract. Geometric shapes are structured, often symmetrical shapes. These include squares, circles, and triangles but also octagons, hexagons, and cones. Natural shapes are found in nature or they can be manmade shapes. Leaves are an example of a natural shape. An ink blob is a natural shape. Natural shapes are often irregular and fluid. Abstract shapes are stylized or simplified versions of natural shapes. Symbols found on signs, such as the stylized wheelchair shape for handicapped access, is one example.
  • Mass How big is it? Take a look at mass or visual weight of graphic and text elements. It includes a large section on size and measurements for type and paper and images. Mass is one of the basic elements of design. Mass equals size. Each piece you create has a physical mass. Additionally, each element within the design (graphics, photos, lines, text blocks) have their own mass relative to the whole piece. Part of working with mass in desktop publishing is understanding how we measure the various parts of a design such as paper, type, and images.
  • How big is it? Take a look at mass or visual weight of graphic and text elements. It includes a large section on size and measurements for type and paper and images. Mass is one of the basic elements of design. Mass equals size. Each piece you create has a physical mass. Additionally, each element within the design (graphics, photos, lines, text blocks) have their own mass relative to the whole piece. Part of working with mass in desktop publishing is understanding how we measure the various parts of a design such as paper, type, and images
  • Texture
  • In addition to the actual texture of the paper we print on, look at the textures we create through techniques such as embossing and the visual texture created with certain graphics techniques. Texture is always a part of our designs whether intentional or not. It is the visual or tactile surface characteristics of a piece. In desktop publishing, texture comes from the paper we use. We may also add visual textures through the arrangement of lines and shapes or the use of photographic images of specific surfaces.
  • Color symbolism and association. It also touches briefly on the mechanics of color reproduction on the Web and in print. Color is not essential to a good design. Black and white and shades of gray can create 'color' that is just as effective as reds, blues, and greens. However, color is an added dimension that can evoke moods and make powerful statements when used wisely.
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    Basic elements
Joseph D

Elements of Graphic Design : Principles of Graphic Design : What is Graphic Design and ... - 1 views

  • This is the first and most important. Color is everything. It’s why we buy HDTV sets to get better color. You want to consider your product first. Is there a color that fits the item? Are you selling beach items, chose a sand color. Are you selling electronics, chose a metallic color. Next make sure the color is eye-catching but possible to look at. If you can’t stare at the color for at least the minimum amount of time that you’d want your customer’s attention, then don’t use it.
  • And I don’t mean “a line” I mean the line of the elements in your project. Stand back and squint at your creation. Notice the line of the text and the images. Where are the lines moving? They should all direct your customer’s attention from the top of your page to the bottom in a seamless movement. If you notice an out of place line the directs your eyes back to the top of the page or stops it all together then you need to rearrange a few items.
  • Squint again and notice the text as a block, or rectangular form, instead of individual lines. Notice the images or art as shapes. And notice the entire piece as a form. All of the forms should flow from one to another. Each form should direct your eye to the next form on the page from top to bottom, again in a seamless flowing line.
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  • I’ve already touched on this but this is very important. You want your customer to start at the top left corner and end in the bottom right corner. The traditional form of movement is a “Z” meaning the eye should start in the top left, go to the top right, make a diagonal to the bottom left, and end up in the bottom right. This form is ideal for advertising and web pages with a lot of graphics or images. The exception would be a page with all text, where you would want the reader’s eye to move left to right on each line.
  • We all pay attention to the amount of space that we use on our projects. What about the space that you don’t use? Do you notice that? Well it’s just as important. Stand back and squint again. Notice the percentage of items filling up your project, what is the percentage of negative, unused space? While you want to make the most of your space available, you don’t want all of it used up either. Using too much makes an ad look busy too little it looks empty. An appropriate percentage can be anywhere from 60% to 80% used space and 40% to 20% negative or unused space. Keep your percentages in that range and you’ll have a nicely balanced ad, web page, or project.
  • This is becoming important again with web design. All of the really cool and interesting textures that you can use for anything from backgrounds to text is amazing. Remember one thing that a texture carries almost as much weight to the eye as a photo. Just as you would not place a lot of photos on your page don’t use too many textures. Also watch your placement of these they can pull the eye away from where you want it to move.
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    Basic Elements
Joseph D

What is graphic design? - 12 views

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    AIGA | What is graphic design?
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