"The handy infographic below takes a look at how to get the most out of Google when you're doing online research. So whether you're helping your students learn how to find the information they need, or if you're doing your own research for professional development or personal interests, you can be an effective, efficient researcher. Keep reading to learn more!"
Nowadays students have a variety of ways to show what they know and to express themselves. Let's take a look at sample projects and some of the hottest apps for showing, explaining, and retelling. These tools can turn students into teachers and are great for sharing their answers to a project's driving question.
"Looking for games online that might help students learn important cybersafety concepts? Add this collection from around the world to your digital citizenship training efforts."
This is an online learning management system that can be used to deliver an online lesson. Students can post to classmates, answer discussion questions, take polls, quizzes, and complete assignments that can be turned in digitally. Teachers have an online gradebook and can give students immediate feedback and students can resubmit work.
"In this activity, fourth grade students will learn about ecosystems to gain a better understanding of how living things interact with their non-living environments. Students will utilize a variety of scientific and mathematical skills to further their understanding of ecology. This is a group activity that allows students to interact and work in cooperative groups using critical thinking skills. This activity requires students to interact with technology and use reference materials to gain knowledge about ecosystems."
ProjectLearn is designed to help you complete a technology project with your students. You can also use this process as the basis for staff development on technology integration. Using this process during a semester-long course provides participants with a staff development experience that introduces them to the tenets of project-based learning and leaves them feeling comfortable using and exploring technology on their own.