Fully Automated Luxury Socialism: The Case for a New Public Sector | Dissent Magazine - 0 views
I am a data factory (and so are you) - 0 views
-
Data is no less a form of common property than oil or soil or copper. We make data together, and we make it meaningful together, but its value is currently captured by the companies that own it. We find ourselves in the position of a colonized country, our resources extracted to fill faraway pockets. Wealth that belongs to the many — wealth that could help feed, educate, house and heal people — is used to enrich the few. The solution is to take up the template of resource nationalism, and nationalize our data reserves.
-
Emphasising time well spent means creating a Facebook that prioritises data-rich personal interactions that Facebook can use to make a more engaging platform. Rather than spending a lot of time doing things that Facebook doesn’t find valuable – such as watching viral videos – you can spend a bit less time, but spend it doing things that Facebook does find valuable. In other words, “time well spent” means Facebook can monetise more efficiently. It can prioritise the intensity of data extraction over its extensiveness. This is a wise business move, disguised as a concession to critics. Shifting to this model not only sidesteps concerns about tech addiction – it also acknowledges certain basic limits to Facebook’s current growth model. There are only so many hours in the day. Facebook can’t keep prioritising total time spent – it has to extract more value from less time.
-
But let’s assume that our vast data collective is secure, well managed, and put to purely democratic ends. The shift of data ownership from the private to the public sector may well succeed in reducing the economic power of Silicon Valley, but what it would also do is reinforce and indeed institutionalize Silicon Valley’s computationalist ideology, with its foundational, Taylorist belief that, at a personal and collective level, humanity can and should be optimized through better programming. The ethos and incentives of constant surveillance would become even more deeply embedded in our lives, as we take on the roles of both the watched and the watcher. Consumer, track thyself! And, even with such a shift in ownership, we’d still confront the fraught issues of design, manipulation, and agency.
Are You Creditworthy? The Algorithm Will Decide. - 0 views
-
The decisions made by algorithmic credit scoring applications are not only said to be more accurate in predicting risk than traditional scoring methods; its champions argue they are also fairer because the algorithm is unswayed by the racial, gender, and socioeconomic biases that have skewed access to credit in the past.
-
Algorithmic credit scores might seem futuristic, but these practices do have roots in credit scoring practices of yore. Early credit agencies, for example, hired human reporters to dig into their customers’ credit histories. The reports were largely compiled from local gossip and colored by the speculations of the predominantly white, male middle class reporters. Remarks about race and class, asides about housekeeping, and speculations about sexual orientation all abounded.
-
By 1935, whole neighborhoods in the U.S. were classified according to their credit characteristics. A map from that year of Greater Atlanta comes color-coded in shades of blue (desirable), yellow (definitely declining) and red (hazardous). The legend recalls a time when an individual’s chances of receiving a mortgage were shaped by their geographic status.
- ...1 more annotation...
The Universal Right to Capital Income by Yanis Varoufakis - Project Syndicate - 0 views
The meaning of life in a world without work | Technology | The Guardian - 0 views
-
The crucial problem isn’t creating new jobs. The crucial problem is creating new jobs that humans perform better than algorithms. Consequently, by 2050 a new class of people might emerge – the useless class. People who are not just unemployed, but unemployable.
-
The same technology that renders humans useless might also make it feasible to feed and support the unemployable masses through some scheme of universal basic income. The real problem will then be to keep the masses occupied and content. People must engage in purposeful activities, or they go crazy. So what will the useless class do all day?
-
In any case, the end of work will not necessarily mean the end of meaning, because meaning is generated by imagining rather than by working. Work is essential for meaning only according to some ideologies and lifestyles. Eighteenth-century English country squires, present-day ultra-orthodox Jews, and children in all cultures and eras have found a lot of interest and meaning in life even without working. People in 2050 will probably be able to play deeper games and to construct more complex virtual worlds than in any previous time in history.
The complexity of social problems is outsmarting the human brain | Aeon Essays - 0 views
-
It’s time we asked whether political frustration, anger and resistance to conflicting ideas results in part from a basic lack of ability to sense how the present world works. The best defence against runaway combative ideologies isn’t more facts, arguments and a relentless hammering away at contrary opinions, but rather a frank admission that there are limits to both our knowledge and our assessment of this knowledge. If the young were taught to downplay blame in judging the thoughts of others, they might develop a greater degree of tolerance and compassion for divergent points of view. A kinder world calls for a new form of wisdom of the crowd.
Going BIG - 0 views
Escape to another world | 1843 - 0 views
-
What these individuals are not doing is clear enough, says Erik Hurst, an economist at the University of Chicago, who has been studying the phenomenon. They are not leaving home; in 2015 more than 50% lived with a parent or close relative. Neither are they getting married. What they are doing, Hurst reckons, is playing video games. As the hours young men spent in work dropped in the 2000s, hours spent in leisure activities rose nearly one-for-one. Of the rise in leisure time, 75% was accounted for by video games. It looks as though some small but meaningful share of the young-adult population is delaying employment or cutting back hours in order to spend more time with their video game of choice.
-
People work for many reasons – to occupy their time, to find purpose in life and to contribute to society, among other things – but the need to earn money typically comes top of the list. Money puts food on the table, clothes in the wardrobe and a roof overhead. Yet these days, satisfying those needs in the most basic way does not take an especially large income, particularly for those with the option of depending on family members for assistance. The reason to work harder and earn more than the minimum needed to survive is, in part, the desire to have something more than the bare necessities – nice meals, rather than the cheapest calories available, a car, holidays abroad, a home full of books and art. Much of the work we do is intended to earn the money to afford a few luxuries to add to our comfort and enrich our lives.Yet we face a trade-off. The harder we work, the less time we have to enjoy the luxuries our labour affords us. The more lavish the luxuries we seek, the more we must earn to acquire them, and the longer and harder we find ourselves working.
-
Stand back, however, and the implications are far more substantial than this. One can just about spot the vision of a distant, near-workless future in the habits of young gamers. If good things in life can be had for very little money, then working hard to have more than very little money looks less attractive. The history of the industrial era has been one in which technology has reduced the proportion of income devoted to necessities like food while providing vast new possibilities for consumption. As this happened, the hours worked by the typical person declined.
- ...1 more annotation...
« First
‹ Previous
161 - 180 of 181
Next ›
Showing 20▼ items per page