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SMALLab announces first funding, customer for classroom learning technology | ASU News - 0 views

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    "Emobodied learning" uses Kinect to promote collaboration, kinesthetic & multimodal learning
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Play Spent - 0 views

shared by Todd Bryant on 26 Sep 11 - No Cached
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    Kind of like the "Cost of Life" game only with the US at minimum wage. You don't get the sense there's much data behind it, though, just a series of bad luck choices that result in unexpected expenses.
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Techne » Virtual Programming Addresses Technology for Teaching Global Cultures - 0 views

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    mentions several games used for teaching global cultures
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Alternate Reality Facebook Game - 1 views

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    Uses real historic artifacts but creates fictional dystopian future.
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Videogame preservation and massively multiplayer online role-playing games: A review of... - 0 views

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    Videogames are important cultural and economic artifacts. They also present challenges that anticipate the problems inherent in any complex digital interactive system. Not only are they digital and hence very difficult to preserve but they also are software systems that have significant hardware, peripheral, and network dependencies, which are difficult to collect and formally represent. This article reviews the literature related to videogame preservation. In addition to covering the traditional technology-related issues inherent in all digital preservation endeavors, this review also attempts to describe the complexities and relationships between the traditional acts of technology preservation, representation, and collection development. Future work should include the identification of important user groups, an examination of games' context of use, and the development of representational models to describe interaction of players with the game and the interactions between players playing the game.
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Transition Town game - 2 views

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    Interesting use of analog game to build social planning.
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The Plan - SIM2012ISA - 5 views

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    To engage international relations and area studies professionals in virtual and real games of domestic and international relations taking place during a global information age with rapid change, turmoil and instability.
  • ...1 more comment...
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    Interesting (and off-putting) that they chose Facebook as the main communications platform. One has to join a FB group to participate. Then again, it's organized by Israelis, and FB is even more ubiquitous in Israel than in the US.
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    Good point. I wonder why FB. Easy tool for adding and accessing content, if it's that widespread among their population.
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    I've seen lots of DH projects that attempted to build their own independent social networks. It's an incredibly steep uphill battle.
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"Flight to Freedom" - 1 views

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    Funding for Mission US provided by the Corporation for Public Broadcasting. Additional funding provided by the National Endowment for the Humanities. Educational outreach support provided by The Page & Otto Marx, Jr. Foundation and Atran Foundation.
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Denmark's TV2 Uses Assassin's Creed Game Image For Syria Report - 1 views

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    Check your sources and always give attribution!
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    And what a fun, lovely game it is.
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game pilot from JISC - 0 views

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    The pilot follows work undertaken by JISC Collections early in 2012, when a number of interactive educational software and games suppliers, as well as representatives of FE colleges, were interviewed to gauge the current extent and use of such software and online resources by the colleges.
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World of Warcraft Finds Its Way Into Class | MindShift - 1 views

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    World of Warcraft Students' passions can be a powerful driver for deeper and more creative learning. With this knowledge, some educators are using popular commercial games like World of Warcraft (WoW) to create curriculum around the game.
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War Games | Foreign Policy - 6 views

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    Requires login?
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    Yeah. FP has gone semi-arsehole, requiring free sign-up and log-in to see their stuff. Even some of their own staff are complaining. I suspect it will go away at some point.
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    Yikes. Well, I logged in under my Facebook hat.
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Creative uses of computer games - 2 views

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    Nice set from 2012.
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Rats in a cage: how games will teach us to love the police state | The Verge - 3 views

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    I wonder what an overall survey of all current offerings from the gaming industry would reveal. Index each game along a continuum from Big Brother to V for Vendetta.
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    If I get tenure, I might just write that article.
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    Yeah! Would be fun for a class project, too.
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Your Mission: Assassinate the Evil King, George Washington | Game|Life | Wired.com - 1 views

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    Awesome! Can't wait. My kids imbibed a lot of medieval and early modern history from the series.
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Xenos | Learning Games Network - 2 views

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    Xenos-ISLE is an open-source language learning portal - an online universe where people can gather and practice using a second language in natural and authentic ways through game play. Students are free to roam the world, chat and communicate with those they meet along the way.
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    names mean stranger in Greek
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    Which is nice - it's neither the target language (English) nor the students' original tongue (Spanish). So it emphasizes strangeness equally.
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The Neurology of Gaming - 3 views

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    Video games can be used to educate through repetition and feedback, but they can also have some less-than-positive side effects. Learn about how video games can improve the educational experience as well as hinder it.
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Parents Find Children With Autism Benefit From Video Games | TheLedger.com - 0 views

  • Children (on the Autism spectrum) take games that call you a loser or say other things like that very personally
  • Garth Chouteau, spokesman for PopCap Games, says the company has received an immense amount of calls and letters from parents of children with an ASD diagnosis, such as Schramek, stating the positive effects their games have had on children. "These games are created with no purpose in mind other than fun, but people say these games help them relax and provide cognitive activity for their children. These are side effects of a really good game," says Chouteau.
  • "Kids on the autism spectrum have a hard time with emotional control. From a social standpoint, one of the things the games are helpful with is teaching the children to take turns."
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  • Chase Lebron, who was diagnosed with autism in 2004 at the age of 2, loves to play MarioKart and Pokemon. She found that allowing him to play these games teaches Chase how to cope with the difficult concept of winning and losing. "Their ability to cope with not always winning is not the same as with other children. Their expectations when playing these games can be a bit unrealistic so in playing them it helps teach how to deal with the concept of losing. I've also noticed that playing these games helps with hand-eye coordination," says Torres.
  • "The games on an iPhone, such as ‘Angry Birds" and ‘Jetpack Joyride,' are really great, simple games that you can use to work on goal setting. Every game has a goal that you are supposed to accomplish," says Hull. "Kids lose focus when there is too much going on around them, so having goals in a game teaches them to focus beyond the distractions to complete the mission."
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US Navy energy policy game - 2 views

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    Sequel/built on their pirates games.
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The evolution of the analyst: turning tactical analysts into strategic thinkers - 4 views

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    The post below is courtesy of Tom Fisher of Imagenetic simulations, who writes about his recent work developing a simulation for use in training financial intelligence units in strategic analysis.-RB I knew we were on to someone when, mid-course, a student approached me with a problem. Tom, we've got a problem.
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