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Contents contributed and discussions participated by danielasora

danielasora

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    • danielasora
       
      The city of Edmonton partnered with locally based "gamification studio" Rocketfuel Games to create a Facebook game that tests players on their knowledge of the rules of the road found in the drivers' handbook.
    • danielasora
       
      The challenge for Neuman and his colleagues at Edmonton's office of traffic safety was, what were they going to do about it? Their answer, a year in the making, is So You Think You Can Drive? "How do you increase knowledge of rules of the road to a diverse audience? The response, I think, is simple - you make a game of it," Neuman said. "And you make those results public on a social media platform like Facebook. You challenge your friends to do better than you."
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    • danielasora
       
      The old belief that when fun becomes work, it ceases to be fun is an untruth for one Canadian company. With games being used as training tools in every profession from pilots to surgeons, Quota aims to use gamification to make sales training so much fun that participants forget it's work. The importance of fun, says Earl Robertson, founder and president of Mississauga, Ont.-based Quota, is that when training is fun, it is memorable. "We have an exact opposite experience to that. By the end of the day, you have people cheering and yelling and having a great time, which is a great learning experience. It gets them very involved in the material and it allows them to immediately use the skills they learned on the job the very next day." Fun may sound like a wishy-washy and unscientific factor in business, but at the end of the day, when it comes to learning, fun is an absolutely vital variable," he says. "If you're not enjoying the process of the learning experience, you're not going to learn at your best." The rest involves Jeopardy-style games, buzzers, quick-decision action and rolling dice that determine chance events and who wins or loses "Quota dollars." "It takes a minute for a player to realize that the easiest way to win the game to is pay attention to the material," Mr. Robertson says. "They get so involved, and that's the power of gamification."
    • danielasora
       
      Citation of PLAYING THE BUSINESS GAME; GAMIFICATION CAN PUT INTO TRAINING PROGRAMS (September 11, 2012 Tuesday ). Playing the business game; Gamification can put fun into training programs. The Calgary Herald (Alberta), Retrieved from www.lexisnexis.com/hottopics/lnacademic
    • danielasora
       
      citation of GAME PUTS THE FUN BACK INTO DRIVING; SO YOU THINK YOU CAN DRIVE? IS ABOUT MAKING ROADS SAFER  (May 1, 2013 Wednesday ). Game puts the fun back into driving; So You Think You Can Drive? is about making roads safer. Edmonton Journal (Alberta), Retrieved from www.lexisnexis.com/hottopics/lnacademic
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