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Steven Isaacs

Minecraft in schools wiki - 3 views

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    This site provides information and lesson ideas for using Minecraft in the classroom setting.
Dianne Rees

The Civil War Augmented Reality Project - 0 views

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    "an "alternate reality" game in support of the National Civil War Museum beginning May 15th."
Dianne Rees

ESRB-Video-Game-Facts-Demographics-Infographic.jpg (JPEG Image, 800x4551 pixels) - Scal... - 0 views

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    Video games stats
Dianne Rees

Games & Simulation for Healthcare Portal - Ebling Library - 0 views

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    "This website aims to provide a portal and network to meet the needs of clinicians, researchers and educators in the healthcare community who want to integrate games and simulation into their scholarship and patient care strategy. This resource also welcomes healthcare consumers, advocates, and others interested in patient and clinician education, and clinical research taking advantage of games and simulation-based learning."
Dianne Rees

YouTube - TEDxKids@Brussels - Gabe Zichermann - Gamification - 0 views

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    Despite the title, more about game design than gamification
Dianne Rees

Office of Research Integrity - 0 views

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    More of a sim than a game but interesting premise
Dianne Rees

Welcome to the Superstruct Game Archive - 0 views

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    "Superstruct was a massively multiplayer forecasting game, created by the Institute for the Future, and played by more than 8000 citizen future-forecasters from September - November 2008. Although the game is no longer live, you can still learn about it and explore some of our archived game content:"
Dianne Rees

UCLA targets malaria with online gaming | Healthcare IT News - 0 views

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    UCLA researchers have created a crowd-sourced online gaming system in which players distinguish malaria-infected red blood cells from healthy ones by viewing digital images obtained from microscopes.  Working o
Dianne Rees

Adam Gerson's Superb Presentation: Serious Games In Construction | SERIOUS GAMES MARKET - 0 views

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    According to the Construction Industry Institute, CII's October 2009 White Paper Serious Gaming in Construction, authored by Aivars E. Krumins, P.E., some companies have begun going to high schools and even elementary and middle schools to introduce students to engineering and the construction industry.
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