New NPCs will spawn in their homes underground, instead of on the surface
Worms will no longer spawn when near a friendly NPC
Underground towns will now reduce, and eventually stop, enemy spawning
thirty-nine statues that are scattered around the world. Some of them do special things when activated with mechanics!
four new armor sets. Each set has different helms that give bonuses to melee, ranged, or magic, respectively
twenty-one new accessories
crafting requirements for Molten and Jungle gear have been reduced
Some accessories can now be combined at a Tinkerer’s Workshop
Colored Torches can now be crafted out of Gems and Torches
Added Mannequins that are crafted out of wood. Place armor on them for decoration/storage
Wrench to place wires
Wire Cutters to remove wires
Pressure Plates, Switches, and Timers to activate devices
Music Boxes that record and play in-game music
Pumps to transport liquids
colored lighting!
four lighting modes: Color, White, • Retro, and Trippy in the Options Menu or by pressing F9.
Above ground tunnels
Smashing Demon Altars with a special item will cause new ore to appear around the world
Defeating the hell boss will now increase the difficulty of the world. Harder monsters will spawn, and the Corruption’s rate of spread will be greatly increased.
Defeating the hell boss will allow the Corruption to spread underground, over sand, stone, and Sunflowers, and through Jungles, destroying them if you let it!
new biome, The Hallow, that will be created when the hell boss is defeated
Demon Torches now appear in shelters generated in the underworld
Underground cabins may randomly spawn around chests
Different styles of wall can now be placed next to one another without showing the background between them
When nearing the top of the world, the player will now leave the atmosphere and be less affected by gravity
three types of traps that are generated underground
Cacti no longer damage players
place objects without putting them on the hotbar. Right clicking will now drop the item
Items being held by the mouse will now be used by left clicking
Placing objects on grass will now destroy the grass
crafting menu now scales to fit the size of the screen
new NPC housing interface that can be used to assign living areas to NPC’s. This interface will also tell you if a room is missing any requirements
Your trash can is now emptied when you die
auto select hotkey that will pick a tool from the player’s inventory based on what their mouse is hovering over
All players will now leave behind tombstones when killed
Female players now have separate armor graphics
Holding a mechanical item will display the wire grid to create interesting new devices
backgrounds
Wooden Platforms no longer attach to non-solid objects