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Steven Isaacs

Game to Learn Youtube Channel - 1 views

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    Game to Learn supports learning in the classroom and is reaching out to educators across the globe for anecdotal accounts of successful uses for games in education.
Steven Isaacs

Cybrary Man's Games in Learning Page - 0 views

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    One of the many tremendous resources offered by Jerry Blumgarten including sites to articles on games in learning, sites including learning games, etc.
Steven Isaacs

Understanding Quest Based Learning » White paper by Dr. Chris Haskell - 1 views

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    This white paper by Dr. Chris Haskell highlights the benefits of incorporating gamification principles through quest based learning in schools.
Steven Isaacs

eSchool News: How to engage girls with gaming - 0 views

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    The topic of involving girls in game based learning and creating games that appeal to girls for a variety of reasons are discussed in this article.
Steven Isaacs

http://www.bottomlineperformance.com/a-counterpoint-to-ruth-clarks-why-games-dont-teach/ - 1 views

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    Sharon Boller rebuts Ruth Clark's beliefs that Games Cannot Teach. Phooey, Ruthy!
Steven Isaacs

Alternate reality game - Wikipedia, the free encyclopedia - 0 views

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    An alternate reality game (ARG) is an interactive narrative that uses the real world as a platform and uses transmedia to deliver a story that may be altered by participants' ideas or actions. The form is defined by intense player involvement with a story that takes place in real-time and evolves according to participants' responses.
Steven Isaacs

Video Games and the Future of Learning - 1 views

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    Most educators are dismissive of video games. But corporations, the government, and the military have already recognized and harnessed their tremendous educative power. Schools have to catch up, the authors argue. Shaffer, D. W., Squire, K. R., Halverson, R., & Gee, J. P. (2005). WCER Working Paper No. 2005-4.
Steven Isaacs

The Instructional Power of digital games, social networking, and simulations and how te... - 0 views

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    An MIT Education Arcade paper on the value of using digital games, social networking, and simulations in the learning environment.
Steven Isaacs

Prodigy Game - SMARTeacher Home (Free-based Messaging) - 0 views

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    SMARTeacher is an advanced math learning software for kids grades 1-5 that uses adaptive technology to create a customized learning path for each and every user
Steven Isaacs

World of WarCraft finds its way into the classroom - 0 views

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    This blog posts discusses the WoWinSchools project and the celebration of failure that is part of the learning through gaming.
Steven Isaacs

Games+Learning+Society 2013 group notes - 0 views

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    Notes created and shared by a collaborative of participants at the #gls2013 #gls9 conference.
Steven Isaacs

Games in Learning Alliance - 2 views

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    GALA aims to shape the scientific community and build a European Virtual Research Centre aimed at gathering, integrating, harmonizing and coordinating research on SGs and disseminating knowledge, best practices and tools as a reference point at an international level. The other key focuses of the project are: the support to deployment in the actual educational and training settings; the fostering of innovation and knowledge transfer through research-business dialogue; the development high-quality didactics on SG by promoting and supporting courses at Master and PhD level.
Steven Isaacs

Teach At-Risk Students in Leadership and Language Arts with. . . World of Warcraft? - 0 views

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    Todd Finley speaks with Lucas Gillispie about the Wow in Schools project and using games like World of WarCraft in a school setting.
Steven Isaacs

Minecraft in Schools Wiki - 0 views

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    This wiki provides information and lesson ideas pertaining to the use of Minecraft in the learning environment.
Steven Isaacs

G.A.M.E. - Gamers Advancing Meaningful Education - 0 views

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    Gamers Advancing Meaningful Education (G.A.M.E) is an online community of educators who game.
Steven Isaacs

Jane McGonigal - Alternate Reality Gaming - 0 views

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    Jane's research on ARG
Steven Isaacs

ARGNet: Alternate Reality Gaming Network - 0 views

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    "Think of it as an alternate world Cold War era spy adventure, if that kind of thing included stuff like blood sacrifices packed with dark beings."- Andrea Phillips, Balance of Powers Kickstarter campaign video. Before Adrian Hon and Naomi Alderman took to Kickstarter to fund the mobile app Zombies, Run, there was Balance of Powers.
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