Skip to main content

Home/ Game Based Learning/ Group items tagged fiero

Rss Feed Group items tagged

Steven Isaacs

Gamer Psychology 101: Flow vs. Fiero - 1 views

  •  
    This blog post does a nice job of defining flow and fiero, two key concepts for game designers to keep in perspective.
Steven Isaacs

Fun, Flow, and Fiero: Reflections on Week 1 of the Games Based Learning MOOC - 0 views

  •  
    As mentioned in my last post, I am planning to gamify next Fall's first-semester FYC course, using Interactive Fiction (IF) and the multiplayer classroom model. The decision to do so came completely independently of a new MOOC that started this past week that focuses on Games Based Learning (GBL).
1 - 2 of 2
Showing 20 items per page