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LeeDale Shepherd

Education Levels Up! - A noObs guide to Gamifying your Classroom " MrDaley.com | MrDale... - 0 views

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    "A new way to manage classroom instruction is slowly creeping into the world of education: " Gamification ". Gamifying simply means turning the class content and the way students learn into a game with a rewards system, quests, experience levels, and healthy competition." This page is more useful for K-12 educators, but there are a LOT of resources that will still be helpful for post-secondary educators as well. This is more of a list of resources and definitions than any kind of critical discussion or a list of practical suggestions, but it's still very useful.
LeeDale Shepherd

Sofia Mysirlaki's Paper: Leadership in a Networked World - 0 views

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    A little dry for my head, but some of the discussion in this paper is very interesting. The research and resources are fairly recent, which makes for some good link-chasing, too!
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