While most of our classrooms were built under the assumption
that information is scarce and hard to find, nearly the entire body
of human knowledge now flows through and around these rooms in one
form or another, ready to be accessed by laptops, cellphones, and
iPods. Classrooms built to re-enforce the top-down authoritative
knowledge of the teacher are now enveloped by a cloud of ubiquitous
digital information where knowledge is made, not found, and authority
is continuously negotiated through discussion and participation.
From Knowledgable to Knowledge-able: Learning in New Media Environments | Academic Commons - 0 views
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This new media environment can be enormously disruptive to our current teaching methods and philosophies.
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Our physical structures were built prior to an age of infinite information, our social structures formed to serve different purposes than those needed now, and the cognitive structures we have developed along the way now struggle to grapple with the emerging possibilities.
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A 'Stealth Assessment' Turns to Video Games to Measure Thinking Skills - Technology - T... - 0 views
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Colleges no longer simply want to know what their students know, but how they think.
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Higher-order thinking skills are "something that schools are paying a little bit more attention to these days," says Jeffrey Steedle, a measurement scientist at the Council for Aid to Education, whose Collegiate Learning Assessment essays are used at several hundred colleges to test students' abilities to synthesize arguments and write persuasively. "It's largely in response to the recognition that these skills are needed to be competitive in the global marketplace."
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But educators also say that paper-and-pencil examinations have limits—for one thing, knowing that you are being tested can drag down performance—and they are looking for new methods to measure skills like critical thinking, creativity, and persistence.
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