Contents contributed and discussions participated by Nele Noppe
"Kinda like the folklore of its day": "Supernatural," fairy tales, and ostension | Tose... - 0 views
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show does not simply depict folklore, but uses it thematically, as a way of reflecting and commenting upon Sam and Dean's relationship.
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Supernatural makes transformative use of folk narratives
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Ostension is defined by Linda Dégh and Andrew Vázsonyi as "presentation as contrasted to representation (showing the reality itself instead of using any kind of signification)" (1983, 6). Or, as Jan Harold Brunvand describes it, "sometimes people actually enact the contents of legends instead of merely narrating them as stories" (2001, 303). Supernatural does not simply retell folk narratives, but actually performs the stories.
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Stuff Digital Humanists Like: Defining Digital Humanities by its Values - 1 views
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there are different strains of digital humanities. Bethany might define those strains as “old” and “new.” I’d probably divide things along more disciplinary lines, looking to a tradition of digital humanities that comes out of literature and one that comes out of public history. If I had to place myself along these axes I’d probably land where the “new” and “history” strains meet. There are, of course, lots of other ways to slice the pie.
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digital humanities starts to look a lot like a social network. Indeed, in some ways digital humanities increasingly is a social network built, for better or worse, on Twitter’s platform.
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It takes its values from the Internet
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Dr. Robin Anne Reid - What do you mean pleasure, white man? abstract - 0 views
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all fan created productions rely to different degrees upon some form of self-insertion.
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However, empathetic identification and self-insertion are complicated when the fans being considered are not positioned as privileged within the dominant system of race.
Yano Research Reports on Japan's 2009-10 Otaku Market - Anime News Network - 0 views
DIY Media - 0 views
イナゴサークル/ 175/ 同人用語の基礎知識 - 0 views
Project MUSE - Cinema Journal - Living in a Den of Thieves: Fan Video and Digital Chall... - 0 views
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In particular, it commemorates the practices of online media fan communities: female-dominated networks that cohere around affective investments in media properties and that produce and share textual, visual, and video art that is based on "their" TV shows or films.
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"den of thieves,"
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For most vidders, valid fears of not being recognized as owning the product of their recombinatory labor—often, as in Russo's case studies, perceived as an undifferentiated feature of the online "public" domain—are of more concern than whether their disregard of copyright is likely to usher in new forms of digital ownership. Many valid arguments for the righteousness of Lim's artistic production leave intellectual property laws intact, insisting that the geek girl poses no threat. Putting transformed images to music [End Page 131] in a new order creates a new artwork worthy of recognition, and (as Hellekson outlines and De Kosnik challenges) Lim does not profit from her production. These arguments have been publicized by the Organization for Transformative Works (OTW), a non-profit organization of media fans who work for "a future in which all fannish works are recognized as legal and transformative and are accepted as a legitimate creative activity."4
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FLOSSpols: Free/Libre/Open Source Software: Policy Support - 0 views
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bullet_blue project outline bullet_blue project status bullet_blue conference bullet_blue dissemination bullet_blue related research bullet_blue press coverage bullet_blue people bullet_blue deliverables administra Subscribe to I&T Weekly A free e-zine about Innovation & Technology developments email address text html Please type the code: rss feed tor Free/Libre/Open Source Software: Policy Support [2006-04-26] New deliverables: D16 - Gender: Integrated Report of Findings D17 - Gender: Policy Recommendations
Project MUSE - Cinema Journal - Introduction - 1 views
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These fans feel a deep sense of community and are engaged in a complex subcultural economy—using work time to write about copyrighted characters, teaching one another how to use complex technological equipment to create zines for free, and so on
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fan vids address many of the issues raised during my search for a perfect cover image: each draws from a variety of sources that may be familiar to a particular community of media fans but often are more obscure to other TV viewers. Explaining how and why a particular scene resonates for a fan may indeed rely on the shared knowledge of a story, vid, or central fan discussion.
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The story of media fandom is one steeped in economic and gender concerns, from the beginning, when women began creating the narratives commercial media wouldn't offer—dominated as it is by male producers—
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A Fannish Field of Value: Online Fan Gift Culture - 0 views
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Fan community clearly cannot be constituted by anyone other than the fans themselves. This tenet remains central to the constitution of fan culture, just as it is continually renewed by the exchange of symbolic gifts.
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they exchange personally charged aspects of themselves in a gift culture whose field of value specifically excludes profit, further separating their community from the larger (male-gendered) community of commerce.
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To engage is to click, read, comment, write, make up a song and sing it; to hotlink, to create a video, to be invited to move on, to come over here or go over there—to become part of a larger metatext, the off-putting jargon and the unspoken rules meaning that only this group of that people can negotiate the terrain. Within this circle of [End Page 113] community—and in media fandom, women overwhelmingly make up this community1—learning how to engage is part of the initiation, the us versus them, the fan versus the nonfan.
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Knock it off: Global treaty against media piracy won't work in Asia | Full Page - 0 views
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That's because in Asia, "intellectual property" as we think of it is an alien concept, recently imported from the West and hastily transplanted with limited success at best. "It's almost like there's an institutional disrespect for copyright in Asia," says Seung Bak, cofounder of the video streaming startup DramaFever, which brings free, English-subtitled Asian television to U.S. audiences. "People feel like, 'If I can't touch it, why should I have to pay for it?'"
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But Lam points out that things are fundamentally different now. For one, hardware used to be differentiated by where it was manufactured.
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You have name-brand stuff and knockoff stuff being made side by side, maybe even coming off the same assembly line."
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