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Claude Almansi

Playing with Reality at the Learning and Entertainment Evolution Forum - ProfHacker - The Chronicle of Higher Education - 0 views

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    June 21, 2011, 8:00 am By Prof. Hacker Lewis Carroll's logic game[This is a guest post by Anastasia Salter, Assistant Professor at the University of Baltimore in the school of Information Arts and Technologies. Her academic work focuses on storytelling in new media; she also writes the Future Fragments column for CinCity. Follow her on Twitter at AnaSalter.--@jbj] "...With that said, perhaps the most important takeaway from LEEF is that it's not all about expensive toys. Learning games don't have to be hi-tech to be effective. There's a lot to be learned from Space Vikings, the conference's ARG-that's alternate reality game, not its augmented reality cousin. Unlike augmented reality, which requires technology to mediate an environment, alternate reality is a playful imposition of story onto a physical space. In Space Vikings, a number of us dedicated conference attendees were drawn into a mission to save our tribes from a "pedagogical wasteland." How did we accomplish this feat? By hunting down "anomalies"-read masking tape clues, QR codes and posters-with answers to questions to submit in a digital educational games theory scavenger hunt. This is just one example of a conference ARG, and designers were at LEEF to report on lessons learned from others like DevLearn's Zombie Apocalypse. (For more ideas on educational uses of Alternate Reality, check out Think Transmedia.) These same ideas can scale and transform to a number of settings. For example, Melissa Peterson's Elmwood Park Zoo ARG is currently a project conducted with paper (though imagined for smartphones), and it's already doubling the engagement time of visitors to the local zoo. And on the other side, games like the Giskin Anomaly in Balboa Park are adding new layers of narrative to a popular and culturally rich tourist destination. And these games don't have to be location dependent. Case studies like the Radford Outdoor ARG Outbreak, a social inquiry game that puts st
Claude Almansi

California State U. Report Warns of Accessibility Issues in Google Services - Wired Campus - The Chronicle of Higher Education - 0 views

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    "June 23, 2011, 6:20 pm By Jie Jenny Zou California State University's Accessible Technology Initiative suggests in a report released this week that universities limit their campuswide use of Google's free Web services based on what it calls a variety of inaccessibility issues for the blind and those with other disabilities. The report, "ATI Google Apps Accessibility Evaluation," looked at the accessibility of Google Apps for Education, a free software suite available to colleges and elementary and secondary schools. Hundreds of colleges have adopted Google Apps as their official campus e-mail and communication service for students."
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    for update to posts about Google Apps
veera90

Best Education Services| ACL Digital May 2023 - 0 views

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    ACL Digital brings innovative & engaging learning solutions to schools, colleges, universities, and Ed-tech organizations. We integrate our knowledge in education with digital innovation and engineering expertise to improve learner experience and streamline administrative operations.
Claude Almansi

Ed Tech Not Immune from Civil Rights Obligations, Feds Advise -- THE Journal - 1 views

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    By David Nagel 05/26/11 "...The United States Department of Education's Office of Civil Rights Thursday issued a "dear colleague letter" to public K-12 institutions (as well as a separate letter to higher education institutions) and a set of answers to frequently asked questions that expands on a letter sent out exclusively to college and university presidents last June (DCL). In the FAQ, OCR makes explicit some legal obligations of all education institutions, including K-12 institutions, to "ensure equal access to the educational benefits and opportunities afforded by the technology and equal treatment in the use of the technology for all students, including students with disabilities." At the same time, the FAQ said the intent is not to stifle the use of new and emerging technologies, but to "remind everyone that equal access for students with disabilities is the law and must be considered as new technology is integrated into the educational environment. ..."
Claude Almansi

EU_Educators on Matt Ritchel's article about the Kyrene school - 0 views

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    Started by Joel Josephson, Sept. 4, 2011 See also the various links provided in the discussion.
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