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The War on Teachers, - 1 views

started by Bonnie Sutton on 12 Mar 12 no follow-up yet

The war on teachers: Why the public is watching it happen - 0 views

started by Bonnie Sutton on 12 Mar 12 no follow-up yet

ASCD Releases Report on Common Core State Standards Implementation - 1 views

started by Bonnie Sutton on 06 Nov 12 no follow-up yet
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Playing with Reality at the Learning and Entertainment Evolution Forum - ProfHacker - T... - 0 views

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    June 21, 2011, 8:00 am By Prof. Hacker Lewis Carroll's logic game[This is a guest post by Anastasia Salter, Assistant Professor at the University of Baltimore in the school of Information Arts and Technologies. Her academic work focuses on storytelling in new media; she also writes the Future Fragments column for CinCity. Follow her on Twitter at AnaSalter.--@jbj] "...With that said, perhaps the most important takeaway from LEEF is that it's not all about expensive toys. Learning games don't have to be hi-tech to be effective. There's a lot to be learned from Space Vikings, the conference's ARG-that's alternate reality game, not its augmented reality cousin. Unlike augmented reality, which requires technology to mediate an environment, alternate reality is a playful imposition of story onto a physical space. In Space Vikings, a number of us dedicated conference attendees were drawn into a mission to save our tribes from a "pedagogical wasteland." How did we accomplish this feat? By hunting down "anomalies"-read masking tape clues, QR codes and posters-with answers to questions to submit in a digital educational games theory scavenger hunt. This is just one example of a conference ARG, and designers were at LEEF to report on lessons learned from others like DevLearn's Zombie Apocalypse. (For more ideas on educational uses of Alternate Reality, check out Think Transmedia.) These same ideas can scale and transform to a number of settings. For example, Melissa Peterson's Elmwood Park Zoo ARG is currently a project conducted with paper (though imagined for smartphones), and it's already doubling the engagement time of visitors to the local zoo. And on the other side, games like the Giskin Anomaly in Balboa Park are adding new layers of narrative to a popular and culturally rich tourist destination. And these games don't have to be location dependent. Case studies like the Radford Outdoor ARG Outbreak, a social inquiry game that puts st

For At-Risk Youth, is Learning Digital Media a Luxury? - 1 views

started by Bonnie Sutton on 23 Jul 11 no follow-up yet
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Education Week: News Corp. Scandal Clouds Murdoch's Move Into Education - 0 views

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    "By Ian Quillen - July 20, 2011 When News Corp. announced last fall its entry into the education technology market, some observers said the media conglomerate led by Rupert Murdoch was a bad fit for education. Between the ownership of conservative-leaning outlets like Fox News and a reputation for identifying opportunities to generate lots of revenue very quickly, News Corp. had a business model, they suggested, that wouldn't mesh well with a world where public-employee unions hold influence and business development typically is gradual. Now, just as News Corp. had appeared set to expand its education holdings beyond its recently acquired subsidiary Wireless Generation, those concerns are joined by a deluge of legal and ethical issues surrounding the phone-hacking scandal in the conglomerate's United Kingdom division."
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Principals Call for Mobile and Social Technologies in Schools -- THE Journal - 0 views

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    " * By David Nagel * 05/23/11 The National Association of Secondary School Principals is looking to change the conversation about mobile computing and social media in schools. The group's board of directors recently released a position statement advocating greater access to and acceptance of technologies like smart phones and social networking sites in educational institutions. The statement characterized mobile and social technologies as both crises and opportunities for leaders, saying confusion among many principals has to date led many school leaders to knee-jerk policy decisions, such as outright bans on specific technologies. But these bans, in addition to being misguided, have been ineffective."
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College-Made Device Helps Visually Impaired Students See and Take Notes - Wired Campus ... - 0 views

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    "August 1, 2011, 5:51 pm By Rachel Wiseman College students with very poor vision have had to struggle to see a blackboard and take notes-basic tasks that can hold some back. Now a team of four students from Arizona State University has designed a system, called Note-Taker, that couples a tablet PC and a video camera, and could be a major advance over the small eyeglass-mounted telescopes that many students have had to rely on. It recently won second place in Microsoft's Imagine Cup technology competition. (...) The result was Note-Taker, which connects a tablet PC (a laptop with a screen you can write on) to a high-resolution video camera. Screen commands get the camera to pan and zoom. The video footage, along with audio, can be played in real time on the tablet and are also saved for later reference. Alongside the video is a space for typed or handwritten notes, which students can jot down using a stylus. That should be helpful in math and science courses, says Mr. Hayden, where students need to copy down graphs, charts, and symbols not readily available on a keyboard. (...) But no tool can replace institutional support, says Chris S. Danielsen, director of public relations for the [NFB]. "The university is always going to have to make sure that whatever technology it uses is accessible to blind and low-vision students," he says. (Arizona State U. has gotten in hot water in the past in just this area.) (...) This entry was posted in Gadgets."
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    In "(Arizona State U. has gotten in hot water in the past in just this area.)" the words "in the past" are linked to http://chronicle.com/article/Blind-Students-Demand-Access/125695/ , about a Spanish work book inaccessible to blind students, with a reference to the lawsuit against Arizona State U over the adoption of the Kindle. So classifying this post in "Gadgets" is particularly paradoxical: in fact one reason why Arizona State U. was sued over the adoption of the Kindle was that Amazon presented its text-to-speech as a gadget.

Get With the Computer Program - 2 views

started by Bonnie Sutton on 08 Oct 12 no follow-up yet
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