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The War on Teachers, - 1 views

started by Bonnie Sutton on 12 Mar 12 no follow-up yet

The war on teachers: Why the public is watching it happen - 0 views

started by Bonnie Sutton on 12 Mar 12 no follow-up yet

Pearson and how 2012 standardized tests were designed - 2 views

started by Bonnie Sutton on 27 Apr 12 no follow-up yet

Advice to Education Dept. on newest Race to the Top - 3 views

started by Bonnie Sutton on 23 Jul 11 no follow-up yet

The challenge of the introverted student - 2 views

started by Bonnie Sutton on 29 Apr 12 no follow-up yet

The Value of Teachers - 1 views

started by Bonnie Sutton on 12 Jan 12 no follow-up yet

Education and the income gap: Darling-Hammond - 1 views

started by Bonnie Sutton on 27 Apr 12 no follow-up yet

Ravitch: What Scrooge might think of modern school reform - 4 views

started by Bonnie Sutton on 15 Dec 11 no follow-up yet
2More

How Twitter can be an #accessibility tool for #deaf / HoH. | Keen Scene - 0 views

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    Catharine McNally - April 27, 2011 "...For those of you who are still on the fence about Twitter, let me assure you that it is not always full of self-promoters or useless babble. When Twitter is "done right" it is a powerful tool for people to tell you what's going on - in a "little d democratic" kind of way. These 140-character statements challenge one to be tactful in how they write, to be understood, interpreted, and actionable. Effectively, the character limit forces one to cut through the fluff to get to the point. For a deaf person like me, Twitter is really helpful. It's kind of a digital version of my friend who sat next to me at lunch in middle school, who I would (often) turn to and ask, "Hey, what's everyone laughing about?" That person-bless her heart-would re-iterate the joke for me concisely and quickly, and of course, I would then laugh when everyone else had stopped laughing. ..."
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    Not "Breaking News" (see date) but likely to lead to developments

Phone Hacking, Regulation of Social Networking Services - 1 views

started by Bonnie Sutton on 09 Aug 11 no follow-up yet
1More

Playing with Reality at the Learning and Entertainment Evolution Forum - ProfHacker - T... - 0 views

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    June 21, 2011, 8:00 am By Prof. Hacker Lewis Carroll's logic game[This is a guest post by Anastasia Salter, Assistant Professor at the University of Baltimore in the school of Information Arts and Technologies. Her academic work focuses on storytelling in new media; she also writes the Future Fragments column for CinCity. Follow her on Twitter at AnaSalter.--@jbj] "...With that said, perhaps the most important takeaway from LEEF is that it's not all about expensive toys. Learning games don't have to be hi-tech to be effective. There's a lot to be learned from Space Vikings, the conference's ARG-that's alternate reality game, not its augmented reality cousin. Unlike augmented reality, which requires technology to mediate an environment, alternate reality is a playful imposition of story onto a physical space. In Space Vikings, a number of us dedicated conference attendees were drawn into a mission to save our tribes from a "pedagogical wasteland." How did we accomplish this feat? By hunting down "anomalies"-read masking tape clues, QR codes and posters-with answers to questions to submit in a digital educational games theory scavenger hunt. This is just one example of a conference ARG, and designers were at LEEF to report on lessons learned from others like DevLearn's Zombie Apocalypse. (For more ideas on educational uses of Alternate Reality, check out Think Transmedia.) These same ideas can scale and transform to a number of settings. For example, Melissa Peterson's Elmwood Park Zoo ARG is currently a project conducted with paper (though imagined for smartphones), and it's already doubling the engagement time of visitors to the local zoo. And on the other side, games like the Giskin Anomaly in Balboa Park are adding new layers of narrative to a popular and culturally rich tourist destination. And these games don't have to be location dependent. Case studies like the Radford Outdoor ARG Outbreak, a social inquiry game that puts st

STEM Heavily Featured in NCLB - 2 views

started by Bonnie Sutton on 15 Oct 11 no follow-up yet
1More

U. of Illinois at Springfield Offers New 'Massive Open Online Course' - Wired Campus - ... - 1 views

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    "June 21, 2011, 6:52 pm By Marc Parry "What happens when you invite the whole world to join an online class? As The Chronicle reported last year, a growing number of educators are giving that idea a try by offering free "massive open online courses," or MOOC's, to anyone who wants to learn. Today, that experimental idea gained some more traction in mainstream higher education. The University of Illinois at Springfield announced a new not-for-credit MOOC devoted to examining the state of online education and where e-learning is heading. Nearly 500 people from two dozen countries have registered so far, with 1,000 expected to sign up by the time the course begins next Monday. (...) Not enough MOOC for you? Stay tuned. Starting in September, another group will organize what the MOOC pioneer George Siemens calls the "Mother of all MOOCs." In a blog post Monday, Mr. Siemens welcomed the growing interest from traditional universities. And he countered the more skeptical take offered by another open-education leader, David Wiley, who wrote recently that "MOOCs and their like are not the answer to higher-education's problems." (...)"

GOOGLE PRIVACY CHANGES - 0 views

started by Bonnie Sutton on 12 Mar 12 no follow-up yet

A Perfect Storm Hits Public Schools - 1 views

started by Bonnie Sutton on 23 Feb 12 no follow-up yet
2More

Make: Online | Walled Gardens vs. Makers - 0 views

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    Cory Doctorow. Make. June 2011. "Consider the iPad for a moment. It's true that Apple's iTunes Store has inspired hundreds of thousands of apps, but every one of those apps is contingent on Apple's approval. If you want to make something for the iPad, you pay $99 to join the Developer Program, make it, then send it to Apple and pray. If Apple smiles on you, you can send your hack to the world. If Apple frowns on you, you cannot. What's more, Apple uses code signing to restrict which apps can run on the iPad (and iPhone): if your app isn't blessed by Apple, iPads will refuse to run it. Not that it's technically challenging to defeat this code signing, but doing so is illegal, thanks to the 1998 Digital Millennium Copyright Act, which makes it a crime to circumvent a copyright-protection technology. So the only app store - or free repository - that can legally exist for Apple's devices is the one that Apple runs for itself. Some people say the iPad is a new kind of device: an appliance instead of a computer. But because Apple chose to add a thin veneer of DRM to the iPad, the Digital Millennium Copyright Act applies here, something that's not true of any "appliance" you've ever seen. It's as if Apple built a toaster that you can only use Apple's bread in (or face a lawsuit), or a dishwasher that will only load Apple's plates. Apple fans will tell you that this doesn't matter. Hackers can simply hack their iPads or shell out $99 to get the developer license. But without a means of distributing (and receiving) hacks from all parties, we're back in the forbidden-knowledge Dark Ages - the poverty-stricken era in which a mere handful of ideas was counted as a fortune."
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    We discussed this article in the forum of lascuolachefunziona.it. Someone objected that the iPad was a great tool and gave far more liberty to developers than traditional print publishers. I retorted that it was precisely because the iPad was such a great tool that its proprietariness about content for it was irritating. Then Elena Favaron made an illuminating comparison: "There are also people who make coffee machines that work only with dedicated coffee capsules, and there are folks who even buy them..."

Information wants to be free, but does education? - 3 views

started by Bonnie Sutton on 13 Nov 12 no follow-up yet
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