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Dean Mantz

The Pursuit of Technology Integration Happiness: Weekly Core Subjects Resources - Socia... - 0 views

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    Here are a few social studies resources for educators.
Dean Mantz

Students Speak Up in Class, Silently, via Social Media - NYTimes.com - 1 views

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    Very nice article talking about the use of social media as a backchannel in an education setting.  
Dean Mantz

Teacher Experience Exchange - Welcome - 0 views

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    Lesson plans as resources shared by K12 educators on a global scale via HP.
Dwayne Abrahams

Education Needs a Digital-Age Upgrade - NYTimes.com - 1 views

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    Chances are just that good that, in spite of anything you do, little Oliver or Abigail won't end up a doctor or lawyer - or, indeed, anything else you've ever heard of. According to Cathy N. Davidson, co-director of the annual MacArthur Foundation Digital Media and Learning Competitions, fully 65 percent of today's grade-school kids may end up doing work that hasn't been invented yet.
Dean Mantz

Recommended Link from Russel Tarr at www.activehistory.co.uk - 0 views

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    Scribble on Google maps via Google Scribble Maps
Dean Mantz

Birdfeeder for Google Sheets - Open Source Teacher - 3 views

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    Create a Google Sheet and use Birdfeeder add-on to automatically Tweet on your behalf.
Dwayne Abrahams

38 Of The Best Educational Games For iPad - 1 views

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    "School is a time in a students life where they are learning as much about how to be students and operate successfully in a school as they are about how to read, write, and think. But oftentimes, the demand for pure academic instruction and practice can fly in the face for a student's need-at any age-to play, build, interact, explore, and construct their own learning experience. Issues like these can make mobile technology like tablets a boon to learning, as they can allow individual access to the right app-and the right content, creative opportunity, game, or learning simulation-at the right time. It is the collision of the need for interaction, personalization, creativity, and constant feedback that can make video games powerful tools for learning-and the following 38 games, curated by Sam Gliksman-and excellent place to start."
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