Bloom's Taxonomy of Learning Domains
The Three Types of Learning
There is more than one type of learning. A committee of colleges, led by Benjamin Bloom (1956), identified three domains of educational activities:
Cognitive: mental skills (Knowledge)
Affective: growth in feelings or emotional areas (Attitude)
Psychomotor: manual or physical skills (Skills)
Unique Learning System is the ONLY online, dynamic, standards-based curriculum specifically designed for special learners. Subscribers download monthly instructional thematic units of study. Each unit contains 30 lesson plans and downloadable materials that teachers can readily implement into classroom learning activities. All materials are created using SymbolStix graphics. The unit lesson plans define three levels of differentiated tasks to accommodate the diversity of learners with significant disabilities.
"There are as many definitions of gamification as there are books and Ted Talks about it. My working definition (as applied to education) is pretty simple-gamification is the process of taking something students have to do and turning it into something that they get to do.
We aren't talking about higher level learning here, but rather a way to take the 'ew' out of 'review.' With this goal in mind, below are four tried-and-true tools to help teachers 'funify' their classroom activities."
"The Internet Classroom Guide
With the Internet, teachers have the tools to open a new world to their students. The learning experience is enhanced by interactive activities and virtual field trips, which is much more interesting than traditional methods. Other than that, students can learn how to do research on the Internet, and practice online safety when they are doing Internet exercises. Here are some resources for teachers who want to introduce their students to the Internet classroom."
"'Ideas to Inspire' is a collection of collaborative presentations, which offer a large number of ideas for engaging lesson activities. They are the result of the collaboration of teachers from all around the world."
"CamStudio is able to record all screen and audio activity on your computer and create industry-standard AVI video files and using its built-in SWF Producer can turn those AVIs into lean, mean, bandwidth-friendly Streaming Flash videos (SWFs) "
"Reverse Instruction" Flipping learning for Schools of the Future. New trend is to recorde lesson (lecture) for viewing outside of school. Use school time for lesson activity, projects, etc.
Based on the constructivist approach, Exploriments encourage the learners to actively participate in the learning process, instead of being passive recipients.
TrackStar is your starting point for online lessons and activities. Simply
collect Web sites, enter them into TrackStar, add annotations for your
students, and you have an interactive, online lesson called a Track. Create
your own Track or use one of the hundreds of thousands already made by other
educators. Search the database by subject, grade, or theme and standard for
a quick and easy activity.