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Ernest Koh

Two Men Fall Down Cliff While Playing 'Pokemon Go' - 2 views

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    Two men fell off a cliff Wednesday in San Diego's North County while playing "Pokemon Go," the Encinitas Fire Department confirmed. San Diego Lifeguards reported that someone had fallen off a cliff at E Street around 1:12 p.m. When the Encinitas Fire Department arrived, they found a man around 80 to 90 feet down the cliff, on the beach. Be aware of the surroundings while playing this game! Safety first!
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    I saw this story earlier. Pretty crazy! Those cliffs are dangerous, people fall off them several times a year.
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    This game is definitely taking the nation by storm. Check out this article about a girl getting hit by a car while playing. http://www.gamespot.com/articles/15-year-old-hit-by-car-after-playing-pokemon-go/1100-6441810/
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    There definitely are some crazy things happening with Pokemon Go. Not sure that I want to get involved!!
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    I think it's really important that the players understand that it is just a game! And don't be too engrossed in it that he or she just forgot everything about safety.
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    I just wish I could play it. It is only available in one remote city in South Korea due to antiquated laws dating back to the Korean war.
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    As an avid pokemon fan I definitely tried the game out. I wasn't super impressed by it. I think most of the mobile phone apps are too simple for me to enjoy playing regularly. I will say that people getting hurt while engaging with them seems to be on the rise. Maybe there should be some sort of a warning when these games boot up. Something along the lines of "PLEASE LOOK WHERE YOU ARE GOING" might be helpful. lol.
Alyn Minnerly

Second Life idea great for Produsage? Game-Based Learning? - 1 views

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    I don't know much about Second Life, and while it might have some elements that I could do without, I was thinking that this could tie nicely into a formal or informal Web 2.0 learning platform, game based learning, and Produsage. What do you think?
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    I took a multimedia class last semester with Dr. Ke and got to explore Second Life and Opensim. It's a great example of Produsage as the members are constantly producing (sharing)and using (making use of what's shared) in their communities. You'd be surprised at the research currently being done with Second Life/Opensim and learning disabilities here at FSU's Instructional Systems. My daughter is part of that research and loves the interaction that's involved in second life. You'll find that it's difficult to take a back seat in this virtual community as things are constantly and dynamically changing. BUT I got" creeped" out as the environment resembled too close to real life. I can see how people can really be sucked in to this environment and "live" a second life.
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    I remember writing a couple of paper's on Second Life in some of my ISD courses. Along with informal instruction, professor's are developing courses within Second Life's virtual platform. They are holding class meetings Second Life's synchronous communication tools. Second Life's features are interesting because they can easily blend formal and informal learning.
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    Second Life creeps me out too. I've tried exploring what it is, but I think it just boils down to me thinking that I would have to be dissatisfied with my first life to indulge in a second one. There was a season of The Office devoted to this, I think. It also doesn't help that the only Second Life example I have ever seen was the one that shares the thoughts and visuals of a schizophrenic and that the graphics look like the Grand Theft Auto video game (one that my little brother played WAY too much). I know all of what I just typed is silly (although true for me) because some really great things are coming out of Second Life. I have a friend who is working on her doctorate in ISD at the University of Southern Alabama, and she put a lot of work into a research on using Second Life to rehabilitate long-term prison inmates, prior to their release. She ultimately chose another topic for her thesis, but her work showed astounding results. Before learning about her work, I assumed Second Life was nothing more than a glorified Sims game.
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    To some degree, I agree Denise that its a little creepy. Especially since there are a lot of undesireable elements (at least to me) that seem to permeate the S.L. landscape. However, I am fascinated with using a virtual world setting to encourage learning because people tend to "get in to it" better when its in an environment that they can relate too.
Rachel Scott

Drug Testing Is Coming to E-Gaming - The New York Times - 1 views

  • the Electronic Sports League, one of the most successful leagues in competitive video gaming, said on Wednesday that it would test players for performance-enhancing drugs starting at a tournament in August.
  • e-sports, as professional gaming is widely known, is evolving into a mainstream form of competitive entertainment.
Bryan Biggers

Diffusion Simulation Game: Welcome and Login: Instructional Systems Technology, School ... - 0 views

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    Here is the game I used for my assignment this week. Warning: it's really addictive.
Vanessa

Introduce a new way to retain knowledge from Kindle books | Diigo - 1 views

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    On this is going to be a game changer for me! Not exactly social media, but ... Ty clipped from the Diigo blog, which led me there, and then I found this entry. I can import my highlighted passages from Kindle reading to Diigo? SOLD! I've felt limited by kindle reading/highlighting because then my notes are still stuck on the kindle. But with this integration ... oh my, the possibilities!
Vanessa

Pokemon Go Syllabus - 1 views

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    Collaborative document being created by group of academics who teach about augmented reality and who hope to integrate Pokemon Go.
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    Wow! This is nice!!!!
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