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Social Media Contributes to Gang Violence Nationwide (VIDEO) - 0 views

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    Research into using social media for predicting violence.
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Rethinking Learning for a Digital Age - 0 views

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    Rethinking Learning for a Digital Age addresses the complex and diverse experiences of learners in a world embedded with digital technologies. The text combines first-hand accounts from learners with extensive research and analysis, including a developmental model for effective e-learning, and a wide range of strategies that digitally-connected learners are using to fit learning into their lives.
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Instagram QR Codes - 0 views

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    Great way to embed links to articles for kids to do research
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Spitting Rhymes for Flashy Grades: The Link Between Hip Hop Curriculum and Improved Lea... - 0 views

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    One, two, three, four - give your algebra class a hip hop beat score! Researchers have been studying the link between music and learning for decades, and recent Research suggests that listening to music does indeed enhance the brain's ability to absorb new information.
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emTech - 0 views

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    A perfect search engince created for students ages 6-12. Safe and fun way for young learners to engage in research.
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    Search engine sorted by disciplines.
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Lessons for Librarians - 0 views

shared by Araceli Matos on 08 Sep 12 - Cached
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    This site has lesson on internet research.
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American Research Center in Egypt (ARCE) - 0 views

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    For those of you who are teaching social studies, here is a great site for students to research and explore ancient Egypt!
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Videos, Common Core Resources And Lesson Plans For Teachers: Teaching Channel - 1 views

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    Teacher videos, resources and lesson plans. Discover great ideas and strategies to use as a teacher with this collection of videos covering Math, Science, English, History and more.
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    This is the Teaching Channel's website filled with educator resources.  I have found several Science lab ideas from this site.  Many resources are standards based and grounded in STEM research, but there are resources for all subject areas.  There are also videos available that show lessons in practice.  
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Publications & Resources / Family Involvement / HFRP - Harvard Family Research Project - 0 views

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    Harvard Family Research Project produced this selective list of resources about engaging and supporting families with young children.
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Ask Kids - 0 views

shared by rabeckac on 27 Jan 12 - Cached
Lydia liked it
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    Ask Kids is a search engine designed exclusively for young people ages 6 to 12. It provides a safe and fun way for kids to research educational topics. While most search engine websites provide filters and safe mode searches, it is not guaranteed to be age appropriate. Ask Kids is an excellent web resource for educators and students.
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Home | Digitales - 0 views

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    A great site dedicated to Digital Storytelling.
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    Contains information on books, articles, research, evaluation tips, tools, and other resources for teaching and creating digital stories.
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Serious game-based and nongame-based online courses: Learning experiences a...: UCF Lib... - 0 views

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    by Dr. Glenda Gunter, Taryn Hess. When combining the increasing use of online educational environments, the push to use serious video games and the lack of research on the effectiveness of online learning environments and video games, there is a clear need for further investigation into the use of serious video games in an online format (2013)
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EBSCOhost: Students' Perceived Ease of Use of an eLearning Management System: An Exoge... - 0 views

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Student Center Activities Aligned to CCSS - 0 views

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    Activities for Students Centers Grades K-5. Activities compiled by the Florida Center for Reading Research include objectives, materials list, and step-by-step instructions.
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Tapping into the Intangible: Qualifying the Psychology of Gamification - 0 views

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    In a nutshell, gamification techniques strive to leverage people's natural desires, ranging from competition to achievement to self-expression to closure. It's an industry poised to hit $5.5 billion within the next five years ( M2 Research).
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Testing virtual reality in the classroom - 0 views

  • That ability—created by manipulations of virtual reality—is one of many virtual-teaching applications being developed and tested by the Stanford University cognitive psychologist.
  • Car travel is getting more dangerous and expensive, and university classrooms are often crowded and uncomfortable," he says. "Yet because video conferencing and other types of media fall far short of face-to-face interaction, we still burden ourselves with physical commutes to classrooms."
  • n a range of studies, Bailenson's team is showing that manipulating virtual versions of the teacher and classroom environment can help students pay attention and perform better. In related research, changing the form of avatars—virtual versions of the self—can motivate people to exercise, and even teach them dance steps and tai chi poses.
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  • Meanwhile, Bailenson is also applying research showing the persuasive power of direct-eye gaze to teaching in the virtual classroom. Virtual professors blessed by Bailenson with "augmented gaze"—the technology-aided ability to look each student in the eye for much of a lecture—can improve students' attention and keep them alert, he is finding.
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    VR in the classroom
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An Effective use of ICT for Education and Learning by Drawing on Worldwide Knowledge, R... - 0 views

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    Article on the use of ICT's in education. Topic of our WAR this week.
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Common Core in Action: Narrative Writing | Edutopia - 0 views

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    A great post that reminds readers about the transcendence of narrative writing across genres (and across subjects!) The teacher uses historical and science fiction as inspiration for her ELA students' writing projects, but ideas, such as the "What if . . ." digital presentation project she mentions from Larry Ferlazzo could be used in almost any subject. The author's ideas for having students prove their informational research are also very helpful. I loved reading the post, too. Her, "Nobody puts baby in a corner," quote made me laugh out loud.
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Integration of technology in higher education: A review of faculty self-perceptions - 0 views

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    This article explores and discusses research in faculty's literacy of technology and their aptness to incorporate technology in their curriculum - Very relevant to this week's WAR2 assignment on technology and pedagogy!
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