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Abhijeet Valke

Top 100 Learning Game Resources | Upside Learning Blog - 1 views

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    # It is All Fun and Games…And Then Students Learn- Kapp Notes, July 30, 2008 # Building Better Learning Games- Learning Visions, April 9, 2009 # Marc Prensky - Digital Game-Based Learning # Gadgets, games and gizmos for learning- Clive on Learning, January 29, 2008 # How to Delight and Instruct in the 21st Century # What Makes a Learning Game? # Serious Games Blog # mLearn08: MiLK: students building mobile learning games in higher education by Debra Polson- Ignatia Webs, November 12, 2008 # Marc Prensky - Twitch Speed, June 17, 2009 # Using computer games in education- ThirdForce Blog, January 30, 2009 # Digital games and learning gains (PDF), June 17, 2009 # Learning in Immersive worlds: A review of game-based learning # Army War College - digital game resources # Immerse Yourself in Another Language- Kapp Notes, June 3, 2008 # Resources: Games and Gaming in Education- Don't Waste Your Time # Which name is better - Serious Games or Educational Simulations or…?- The Learning Circuits Blog, October 13, 2007 # Interactive learning with game-based design principles # More Educational Games- Kapp Notes, August 7, 2008 # Examples from TWITCHSPEED.COM Digital Game-Based Learning, June 17, 2009 # The Art of Making Video Games- Kapp Notes, June 10, 2008 # Linking Commercial Games with Defense # Colleges Play Games- Kapp Notes, May 27, 2008 # Casual Games get Serious, June 17, 2009 # Aspects of Game- Based Learning # Walk a Mile in My Shoes: Games Let You Do That- Kapp Notes, July 30, 2007 # Educause # Digital Game Based Learning # Good Video Games and Good Learning # Digital Games: A Motivational Perspective # The use of computer and video games for learning # For a Better World: Digital Game and the Social Change Sector # Games for Change - Toolkit # Lego Games # Additional Resources for Digital Game-Based Learning # Why Are Video Games Good For Learning? # Teaching Educational Games Resources # using the technology of today, in the classroom today # Simulation Games
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    # It is All Fun and Games…And Then Students Learn- Kapp Notes, July 30, 2008 # Building Better Learning Games- Learning Visions, April 9, 2009 # Marc Prensky - Digital Game-Based Learning # Gadgets, games and gizmos for learning- Clive on Learning, January 29, 2008 # How to Delight and Instruct in the 21st Century # What Makes a Learning Game? # Serious Games Blog # mLearn08: MiLK: students building mobile learning games in higher education by Debra Polson- Ignatia Webs, November 12, 2008 # Marc Prensky - Twitch Speed, June 17, 2009 # Using computer games in education- ThirdForce Blog, January 30, 2009 # Digital games and learning gains (PDF), June 17, 2009 # Learning in Immersive worlds: A review of game-based learning # Army War College - digital game resources # Immerse Yourself in Another Language- Kapp Notes, June 3, 2008 # Resources: Games and Gaming in Education- Don't Waste Your Time # Which name is better - Serious Games or Educational Simulations or…?- The Learning Circuits Blog, October 13, 2007 # Interactive learning with game-based design principles # More Educational Games- Kapp Notes, August 7, 2008 # Examples from TWITCHSPEED.COM Digital Game-Based Learning, June 17, 2009 # The Art of Making Video Games- Kapp Notes, June 10, 2008 # Linking Commercial Games with Defense # Colleges Play Games- Kapp Notes, May 27, 2008 # Casual Games get Serious, June 17, 2009 # Aspects of Game- Based Learning # Walk a Mile in My Shoes: Games Let You Do That- Kapp Notes, July 30, 2007 # Educause # Digital Game Based Learning # Good Video Games and Good Learning # Digital Games: A Motivational Perspective # The use of computer and video games for learning # For a Better World: Digital Game and the Social Change Sector # Games for Change - Toolkit # Lego Games # Additional Resources for Digital Game-Based Learning # Why Are Video Games Good For Learning? # Teaching Educational Games Resources # using the technology of today, in the classroom today # Simulation Games
Abhijeet Valke

Game Based Learning - 0 views

  • Game-Based Learning Let's play...and learn How many of us wish we could have fun while learning?   Look no further then.game-based learning is here!Learning through games is first and foremost engaging. Games offer an immersive environment within which users can experience and learn through deciding and doing. And then there's the challenge of achieving the goal. Users can explore situations, evaluate options, take decisions, and perform actions, the results of which will affect how the game progresses.   Games can facilitate exploratory or discovery learning, and are especially effective for achieving higher level learning objectives. Games are generally developed as mediarich outputs, with rich visuals.   To know more about different types of learning games, click here to access Upside Learning’s White Paper on Game–based Learning.
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    Game Based Learning (GBL) is quickly becoming a popular trend in elearning. Contact us to create and implement Game-Based Learning in your Organization.
Abhijeet Valke

Casual and Serious Digital Games for Learning - Some Considerations | Upside Learning Blog - 0 views

  • There are pronounced differences between casual and serious games. I’d like to delve a bit deeper into differences I see as being more important when deciding which way to go. The differences between casual and serious games seem to lie squarely in two domains: Instructional Outcomes, and Use of Technology.
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    The technology used by either category of game also tends to vary considerably. Typically casual games are built on internet based technology platforms, predominantly Flash; whereas serious games tend to be custom developed for specific platforms to run as applications. While the outcomes and technology differ, there is a link between the two. Quite simply, the need for sophisticated technology is proportional to the type of performance outcome the learning is aiming for.
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    The technology used by either category of game also tends to vary considerably. Typically casual games are built on internet based technology platforms, predominantly Flash; whereas serious games tend to be custom developed for specific platforms to run as applications. While the outcomes and technology differ, there is a link between the two. Quite simply, the need for sophisticated technology is proportional to the type of performance outcome the learning is aiming for.
Abhijeet Valke

Adopting Digital Game-based Learning: Why and How - 0 views

  • I’ve just finished writing a basic paper on adopting DGBL (digital game-based learning). It’s meant for organizations who want to get their feet wet with creating learning games. The paper gives background information on the imperative of using games in the workplace, for which audience, where to begin, what sort of games, for what purpose and also briefly touches upon the issues that are typically associated with game development.
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