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Adoption Patterns and Characteristics of Faculty who Integrate Computer Technology - 0 views

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    The integration of technology for teaching and learning appeals to some faculty in higher education, and not to others. This exploratory investigation builds and extends upon Rogers' (1995) theory of the diffusion of innovations and adopter categories in order to describe current faculty innovativeness, as well as to explore the differences between early adopting faculty and mainstream faculty.
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Future of Learning at the Kauffman Foundation - 0 views

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    Learning takes place in formal classroom settings and in informal environments where opportunities to learn are sometimes episodic, occasional and even accidental. They can come in a museum, a park, a zoo, on television, in computer games, or through a cell phone. We explore these environments to find new ideas that will engage children in very active ways and create an opportune moment to learn something new.
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Research Areas in Distance Education: A Delphi Study (Zawacki-Richter) - 0 views

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    This study had three purposes: Firstly, to develop a categorization of research areas in distance education; secondly, to identify the most important research areas in distance education; and thirdly, to identify the most neglected research areas in distance education. Based on a literature review and a Delphi study, three broad levels or perspectives with 15 research areas were derived to organize the body of knowledge in distance education. Prospective researchers can use the results to identify gaps and priority areas and to explore potential research directions.
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Interaction Equivalency in Self-Paced Online Learning Environments: An Exploration of L... - 0 views

  • This exploratory study sought to examine the experiences and preferences of adult learners concerning the various interactions that they encounter in a self-paced online course. The following four primary research questions guided data collection and analysis efforts: 1. What forms of interaction do adult learners engage in most in self-paced online courses? 2. What forms of interaction do adult learners value most in self-paced online courses? 3. What forms of interaction do adult learners identify as equivalent in self-paced online courses? 4. What impact do adult learners perceive interaction to have on their self-paced online learning experience?
  • Deep and meaningful formal learning is supported as long as one of the three forms of interaction (student–teacher; student-student; student-content) is at a high level. The other two may be offered at minimal levels, or even eliminated, without degrading the educational experience. High levels of more than one of these three modes will likely provide a more satisfying educational experience, though these experiences may not be as cost or time effective as less interactive learning sequences. (Anderson, 2003)
    • Mike Fandey
       
      The perception of high level is key. If a single interaction approach is selected and the learner opts not to engage, then "high level interaction" is not achieved.
  • Participants further noted that they engaged most actively with the instructor and course content, commensurate with findings of previous research pointing to the necessity of such fundamental interactions (Gallien & Early, 2008; Heinemann, 2003; Pawan, Paulus, Yalcin, & Chang, 2003; Perry & Edwards, 2005; Stein, Wanstreet, Calvin, Overtoom, & Wheaton, 2005). The results of this study further strengthen the literature calling for the development of specific competencies not only for those designing online learning but also for those who facilitate online learning experiences of various formats (Klein, Spector, Grabowski, & Teja, 2004; Varvel, 2007).
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  • Research Question 2: What forms of interaction do adult learners value most in self-paced online courses?
  • Participants hailed the blogging and social bookmarking activities as integral to the quality of the overall learning experience, noting the synergy of formal and informal interactions that such activities fostered.
  • Participants noted that although they enjoyed the interactions with other learners and often wished for more, they conceded that in the self-paced, online learning environment such interactions are challenging.
  • informal learning environment that was crafted placed maximum control with the learners. Such informal learning environments provide an open venue for learners to connect with others interested in the same concepts either in a different course section or at a different stage of the course (Rhode, 2006).
  • Participants identified interaction with the instructor and content as very nearly equivalent in a self-paced online course. Participants pointed out that quality interaction with content is indispensable in the self-paced learning environment and can not in any way be replaced. They also indicated that interaction with the instructor could potentially be diminished and compensated for through increased quality interactions with content or learners. Participants further noted that while interaction with other learners is desirable within the self-paced learning environment, the self-paced nature of the course makes such interactions challenging. Therefore, learners were willing to forgo interpersonal interactions deemed by some as tangential in exchange for the flexibility afforded by the self-paced learning approach.
  • In a granular analysis of the various interaction activities, participants generally reported the activity of blogging as equivalent or superior to asynchronous discussion via the discussion board in Blackboard. Such findings add to the burgeoning body of research supporting the pedagogical possibilities of blogging as a flexible asynchronous communication alternative to threaded discussion via a restricted learning management system
  • This mixed methods study explored the dynamics of interaction within a self-paced online learning environment. It used rich media and a mix of traditional and emerging asynchronous computer-mediated communication tools to determine what forms of interaction learners in a self-paced online course value most and what impact they perceive interaction to have on their overall learning experience. This study demonstrated that depending on the specific circumstance, not all forms of interaction may be either equally valued by learners or effective. Participants differentiated among the various learning interactions available and indicated that informal interactions were as important as formal interactions in determining the quality of the online learning experience. Participants also reported the activity of blogging as being equally valued and in some ways superior to instructor-directed asynchronous discussion via the discussion board in a learning management system.
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    Learning takes place through active engagement rather than passive transmission.
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digitalresearchtools / FrontPage - 0 views

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    Really nice collection of digital research tools. All collected collaboratively using a wiki.
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    Digital Research Tools (DiRT)   This wiki collects information about tools and resources that can help scholars (particularly in the humanities and social sciences) conduct research more efficiently or creatively.  Whether you need software to help you manage citations, author a multimedia work, or analyze texts, Digital Research Tools will help you find what you're looking for. We provide a directory of tools organized by research activity, as well as reviews of select tools in which we not only describe the tool's features, but also explore how it might be employed most effectively by researchers.
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Everyday Literacies - 8 views

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    EXPLORES AND COMMENTS ON EVERYDAY PRACTICES OF PRODUCING AND CONSUMING TEXTS OF WHATEVER KIND IN MEATSPACE AND CYBERSPACE.
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Web Squared: Web 2.0 Five Years On - by Tim O'Reilly and John Battelle - 13 views

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    "Ever since we first introduced the term "Web 2.0," people have been asking, "What's next?" Assuming that Web 2.0 was meant to be a kind of software version number (rather than a statement about the second coming of the Web after the dotcom bust), we're constantly asked about "Web 3.0." Is it the semantic web? The sentient web? Is it the social web? The mobile web? Is it some form of virtual reality? It is all of those, and more. The Web is no longer a collection of static pages of HTML that describe something in the world. Increasingly, the Web is the world - everything and everyone in the world casts an "information shadow," an aura of data which, when captured and processed intelligently, offers extraordinary opportunity and mind bending implications. Web Squared is our way of exploring this phenomenon and giving it a name."
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Happy New Year: The Tech Way! - 20 views

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    Also in this post we intend to explore the possible technology surprises that the major internet giants may spring up this season...
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MHTML: Web-Level Exploitation - 15 views

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    The report posted on Google online security blog indicates an active exploitation of the vulnerability in highly targeted attacks against its users browsing with Internet Explorer browser.
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Animal, Plant and Bacterial Cells - 0 views

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    A beautfully made science resource for exploring the different parts of animal, plants and bacterial cells. http://ictmagic.wikispaces.com/science
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Welcome to About World Languages - 0 views

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    A really interesting site that explores how world languages have developed, what they are related to and fascinating facts and trivia. A great background resource for any MFL student. http://ictmagic.wikispaces.com/Languages%2C+Culture+%26+International+Projects
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Eyes on the Solar System - 0 views

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    A superb space resource from NASA for virtual exploration of the solar system. http://ictmagic.wikispaces.com/science
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HTML5: Native Experience Hype - 13 views

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    HTML5 native experience implies that Internet Explorer 9 was built with HTML5 platform in mind, and for Windows to deliver the most native HTML5 experience on the web.
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American Museum of Natural History - 0 views

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    The children's section of the American Museum of Natural History site is packed with fun, games, images and information about the natural world. Explore animals from the distant past right up to how humans read expressions. There is something for anyone. http://ictmagic.wikispaces.com/Science
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Math Apprentice - 0 views

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    A superb set of maths games and activities on topics across the maths curriculum. Guide your character around the town exploring buildings and jobs by completing maths tasks. http://ictmagic.wikispaces.com/Maths
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Any Teacher - Any Place - 0 views

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    A guide to learning anywhere. Great tips to make the most of your surroundings to help your students learn and explore.
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Cracking the Code for Student Success - 0 views

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    The open source community is a great way to empower students to explore code while giving them a network of further opportunity to capitalize on.
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