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Contents contributed and discussions participated by Anne McCulla

Anne McCulla

Creativity and Innovation in the Classroom - 0 views

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    Facilitate and Inspire Student Learning and Creativity

    Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.

    Teachers:

    a. Promote, support, and model creative and innovative thinking and inventiveness.
Anne McCulla

Helping Teachers Learn: Principal Leadership for Adult Growth and Development, Eleanor ... - 0 views

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    5. Engage in Professional Growth and Leadership

    Teachers continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional community by promoting and demonstrating the effective use of digital tools and resources.


    Teachers: *A new model of learning-oriented leadership that can be tailored to particular settings or individuals
    Adult learning principles that inform teacher growth and development, and why they are essential to effective teacher development programs
    The Four Pillars: teaming, providing leadership roles, engaging in collegial inquiry, and mentoring
    * Real-world examples of principals sharing leadership, building community, and managing change



    a. Participate in local and global learning communities to explore creative applications of technology to improve student learning.

Anne McCulla

1. Facilitate & Inspire Student Learning and Creativity « Reflections - 0 views

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    1. Facilitate and Inspire Student Learning and Creativity\n\nTeachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. \n\nTeachers:\n\nAn ideal situation in the classroom should allow teachers to invite creativity through interaction both face-to-face and in the virtual realm. The teacher should be familiar enough with the content to be capable of creating new and innovative ways of getting students involved in the content. The goal of the class is to cover content while exposing students to new technology that they could use in the working world as well as in their own homes, technology that will become parts of their everyday lives in the future.
Anne McCulla

DIGITAL LEARNING ENVIRONMENTS: Tools and Technologies for Effective Classrooms - 0 views

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    3. Model Digital-Age Work and Learning\n\nTeachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society. \n\nTeachers:\n\nThis web site is your guide to digital learning, dedicated to demonstrating how the technologies available in a digital learning environment can be the catalyst for teaching and learning in an era where new skills - and the ability to change as times demand - are paramount.\na. Demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations.\n\n
Anne McCulla

Teaching Digital Citizenship - 0 views

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    4. Promote and Model Digital Citizenship and Responsibility\n\nTeachers understand local and global societal issues and responsibilities in an evolving digital culture and exhibit legal and ethical behavior in their professional practices. Before you can teach digital citizenship to others, you must have a good foundation in understadning the nine themes of Digital Citizenship. Take a look at the articles on this website to gain a better understanding of the nine themes. Once a user has a good grounding in the themes then they can begin to expand on these ideas and pass the information on to others.\n\nTeachers\n\na. Advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources.\n\n
Anne McCulla

Welcome to Digital Age Learning - 0 views

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    2. Design and Develop Digital-Age Learning Experiences and Assessments\n\nTeachers design, develop, and evaluate authentic learning experiences and assessment incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS*S. \n\nTeachers:\n\na. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.
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