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Meghan Brooks

Game-Based Learning in Practice | Edutopia - 0 views

  • I find that my students remain highly engaged in their learning. Gamifying my classroom has truly been transformative!
  • I also had unintended success by posting leaderboards with total earned scores -- there was a spike in iteration with students redoing work so that they could do it better.
  • Games enable my students to discover different ways of solving problems, which is more like life and less like standardized tests.
Meghan Brooks

Accidentally Creating a Digital Writing Workshop | Edutopia - 0 views

  • Technology was now a part of our learning -- technology to research, explore, create and share. It was natural for the children to use chart paper, markers, their voices, iPads and computers. There was never a choice to use technology or not use technology, but rather to think about what tool would support their objective.
  • I saw the benefits of how technology could engage my learners, encourage collaboration, and provide meaningful project ideas to spark curiosity and exploration.
  • Some chose paper, some chose an iPad. I learned that introducing the students to a variety of tools allowed each child to have more creative choice.
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    teacher uses virtual zoo to help kids writing reports on animals!
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