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InterActivate - 0 views

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    A large collection of math based browser games, simulations, and activities.
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Five Ways to Make Your Classroom As Addictive As A Game - 2 views

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    Really loved how this article shows teachers how important it is to use many ways to engage students and let them fail.

Instrcutional games strategies article - 0 views

started by Joseph Bodnar on 17 Feb 14 no follow-up yet
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Multiplayer cooperative games with asymmetrical roles - 0 views

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    Students working together with different roles to accomplish a task...
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Apps that test your physics skills - 0 views

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    This article has several games for mobile devices that not only make great use of physics, but are addicting and challenging games
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Prealgebra Games - 0 views

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    Prealgebra Games: Investigate integers, solve algebra puzzles, follow the order of operations, rescue the zogs and figure out patterns and sequences.
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iSketch - 0 views

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    Online multiplayer Pictionary type game.
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Kids Safety - 0 views

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    A great list of safety tips for kids when using the Internet. Also has some fun games about the content available for kids to play.
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Digital Passport by Common Sense Media | Digital Passport - 0 views

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    Resource for classrooms to practice digital citizenship, includes videos, games and real life statements for children.
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Spelling & Vocabulary Website: SpellingCity - 0 views

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    Teaching spelling and vocabulary is easy with VocabularySpellingCity! Students can study and learn their word lists using vocabulary and spelling learning activities and games. Students can take final or practice spelling and vocabulary tests right on this engaging site. Premium games and automated student record keeping are available to Premium Members.
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MinecraftEdu - 0 views

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    Hey guys! Our team is working hard on the 1.8.9 update for MinecraftEdu and getting the classroom version of the game up to date with regular Minecraft. On other fronts, we are working on something completely new with our very first own IP title plus we are putting together a strong line-up of new games to bring to schools later this year.
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iCivics | Free Lesson Plans and Games for Learning Civics - 0 views

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    iCivics allows students to explore and learn about American and local government by taking on different civic roles in games.
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Fun Science Games for Kids - Free Interactive Activities Online - 0 views

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    A wide variety of science topics covered with short games for students.
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Dialogue and Connectivism - 4 views

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    Suggests that understanding how members of a learning community converse is an important component of understanding connectivism. The tone of the interactions in a forum rely on the design and management of the space. Furthermore, learning depends on sharing in conversations and interactions which themselves can be meaningful activities. During communication among learners, there is a balance of what is good for each individual and the ability to move towards a common purpose.
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    I became particularly interested in Connectivism in EdTech504, and its relationship to information literacy. This article is another great resource when exploring this learning theory. Thanks for posting!
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    This 2011 article builds on the theory of connectivism to propose that a social networked environment creates a new "landscape for dialogue."
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    In this article, Andrew Ravenscroft explores a "dialogue rich view of connectivism" and how we can develop learners that can "think, reason and analyse." He takes inspiration from social constructivist theory to focus on dialogue as a vehicle for learning. Ravenscroft begins by detailing Siemens 8 principles of connectivism. He then asks 3 questions: how can we understand the dialogue processes of a networked world, what dialogue features make for quality connections and how do we design to promote quality connections. He starts to explore the questions with Socrates and the Socratic method. This method has applications for 21st century learning. He reviews Hegel's dialectic as well. Ravenscroft maps these positions to connectivism because dialectic helps refine knowledge from a diversity of opinions, supports the capacity to know more, consideration of alternative viewpoints, fosters a constant evolution of knowledge, and promotes critical and collaborative dialogue. Then he discusses dialogic processes and how they map to connectivism. Dialectic and dialogic can work, not in opposition, but together in different aspects. Dialectic focuses on the epistemic and cognitive dimensions of learning, while dialogic focuses more on emotional and interpersonal aspects. The author then details dialogue game interactions and how they can foster learning. To be successful they need to balance orchestration and openness. This article proposes that language and dialogue remain a "most powerful semiotic system."
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    What a fascinating article. Ravenscroft's discussion of a scaffolded system to build a learner's dialogic skills reminds me of research I did for my EdTech504 class on self-regulated learning. Roger Azevedo is developing and experimenting with a similar game, MetaTutor, which scaffolds student learning as well. I think self-regulation is complex and difficult to teach in the classroom, and am amazed that researchers are creating software to build self-efficacy!

Trapped! Punctuation: Punctuation Practice for October - 2 views

started by Shobhana G on 15 Oct 12 no follow-up yet
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The Best of History Websites - 0 views

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    Contains annotated links to over 1200 history web sites as well as links to hundreds of quality K-12 history lesson plans, history teacher guides, history activities, history games, history quizzes, and more.
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