To better meet the needs of struggling readers, including the one in five students who have dyslexia and other learning disabilities, Loveland is using assistive technology and audiobooks from Learning Ally
The app, developed by Software Solutions, LLC, offers deaf and hard of hearing individuals a convenient, portable means of learning and using sign language throughout the day.
Meeting standards through integrated curriculum includes embedding technology across all subjects to teach not only the basics but higher level thinking.
The Pennsylvania Department of Education was awarded a Teacher Quality Enhancement Grant. This Grant allowed several Intermediate Units to offer an Integrating Technology into Core Curriculum Skills course to teachers. Excellent video examples in a variety of subject.
A survey of 2,462 Advanced Placement (AP) and National Writing Project (NWP) teachers finds that digital technologies are shaping student writing in myriad ways and have also become helpful tools for teaching writing to middle and high school students.
The author takes a quick look at 5 of the best online tools for creating infographics: Visme, Canva, Easel.ly, Piktochart, and Infogr.am. All of these tools are evolving quickly, and this is just a snapshot of their current capabilities.
Web 2.0 technology - the free digital tools that empower all users to create and share - has changed the way the world operates. In the hands of educators, it can become a powerful catalyst for changing the way students learn.
American Association of School Librarians annual list of best websites for teaching and learning. Many Web 2.0 Tools on a list divided by types of tools and aligned to Standards for the 21st-Century Learner
SimCityEDU: Pollution Challenge, an educational version of the popular city-building video game, is a known quantity in a fresh wave of serious learning games that bridge the gap between instruction and assessment. These multimedia tools provide teachers with better assessment tools than written exams.
A common assumption in multimedia design is that audio-visual materials with pictures and spoken narrations lead to better learning outcomes than visual-only materials with pictures and on-screen text. This study's results show retention rates vary depending on media used.
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