This chart, organized by the Georgia Department of Education, provides a snapshot of the major assistive technologies available for English classrooms and what academic levels they are suited for.
This article from EdTopia discusses a variety of ways that technology can be used in conjunction with arts instruction through apps like DoInk, which can increase opportunities for collaboration.
This article covers how instructors at Arts Achieve have used iPads, iPad management, and a collection of apps to increase student engagement and success in their programs.
This article contains a multitude of tools than can be used in social studies classrooms as well as a link to a webinar on using technology for social studies instruction and the importance of not just substituting tech for analog versions.
This article provides a glimpse at one instructor's methods of integrating technology into social studies classrooms through modeling and includes student responses to these methods.
Written by a secondary language arts teacher, this blog post contains a twitter chat on how secondary educators in ELA routinely integrate technology into their classrooms.
This study from Pew Research Center offers a good look at just who in American culture plays digital games regularly. The statistics here might be surprising.
In this TEDx Talks video, Prof. Christopher See discusses what games and education have in common and how games can be used to increase student engagement.
While this article focuses on how to use social media as an institution, the recommendations it makes are applicable to individual instructors and classes as well.
In this article by middle school teacher Stephanie Pinkin discusses the way the Internet and Web 2.0 tools have changed education during the course of her career.
Created by Techsmith, the makers of powerful video editing software Camtasia, this video covers some very basic strategies for incorporating videos into classes.