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anonymous

Grazing for Digital Natives - DigiStory20 - 0 views

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    List of resources digital storymaking online
Melissa Smith

Code of Best Practices for Fair Use in Media Literacy Education | Media Education Lab - 1 views

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    Explaination with case studies- helps educations gain confidence about their rights to use copyrighted materials in developing students' critical thinking and communication skills. Great music video
Melissa Smith

How Twitter in the Classroom is Boosting Student Engagement - 4 views

  • pass in hand-written notes for the TA to tweet after class.
  • rgue contentious issues outside of class
  • Twitter chatter during class spilled over into the students’ free time
  • ...3 more annotations...
  • sense of each other as people beyond the classroom space
  • classroom conversation became more productive
  • students find themselves checking the feed after hours because the public trail of Twitter chatter doubles as an excellent study aid
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    college based Twitter in classroom use, but applicable in lower grades. could use edmodo, google docs, etherpads, etc to foster same type of activity
Katy L

Ed/ITLib Digital Library → Learning through Design and Construction in Multi-... - 0 views

  • Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project. In Proceedings of Global Learn Asia Pacific 2010 (pp. 1185-1194). AACE.Retrieved from http://www.editlib.org/p/34325.
  • Andrew Cram, John Hedberg, Macquarie University, Australia; Katy Lumkin, Jan Eade, NSW Department of Education and Training, Australia
  • There are now several implementations of multi-user virtual environments (MUVEs) that have produced evidence of their educational validity. These implementations, however, do not make full use of the educational possibilities offered by MUVEs – namely the potential for students to learn through design and construct of artefacts within the virtual environment. This paper outlines a design-based research project that aims to implement and evaluate a MUVE that focuses on student design and construction of in-world artefacts. The discussion covers theoretical groundings, the challenges of construction and outlines a progression of activities that meet these challenges. An initial pilot study is described and reported.
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    Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project. In Proceedings of Global Learn Asia Pacific 2010 (pp. 1185-1194). AACE. Retrieved from http://www.editlib.org/p/34325.
Lisa Francine

Tagul - Gorgeous tag clouds - 9 views

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    Tagul is a resource similar to Wordle. However, Tagul allows users to sign up, save Taguls and embed them into webpages.
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    You can create an account and then save and search "My Clouds" - here is my example for Fenn Summer Reading: http://tagul.com/preview?id=69011@1&name=Fenn%20School%20Summer%20Reading
Sydney Wedphoto

Troubleshoot Wedding Photography Woes - 1 views

PM Photo has taken photography to a different dimension and has successfully proven their worth by maintaining their reputation in providing top-of-the-line wedding photography services. I, myself ...

wedding photography Sydney

started by Sydney Wedphoto on 27 Oct 11 no follow-up yet
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