Smart Tech- http://downloads01.smarttech.com/media/trainingcenter/flash/tws10/touch_write_save_nb10.htm Smarttech.com is the creator of the interactive smart board. This video's goal is to teach individuals how to use any program on the Smart Board. Their tutorial video accomplishes a learner centered environment. The vision of a learner-centered approach to technology design is that "technology should complement human abilities, aid those activities for which we are poorly suited, and enhance and help develop those for which we are ideally suited (Mayer, 2009, p. 13); and this video does just that. The active engagement required of this video is cognitive activity. Humans focus on the meaning of presented material and interpret it in light of their prior knowledge (Mayer, 2009, p. 17). Blossom Learning Online Smart Board Training- https://www.blossomlearning.com/CourseVideos.aspx Blossom Learning is a website that allows individuals to share their experiences into trainings. This particular website provides a professional development/training on how to use the Smart board. This video accomplishes a learner centered environment. The video is learner centered because it takes the learner's information processing activity into account (Mayer, 2009, p.9). This multimedia presentation includes the two sensory systems of the learner. The active engagement required focuses on cognitive activity because the learner is adding information to one's memory (Mayer, 2009, p. 16). Teacher Online Training http://www.teacheronlinetraining.com/home/courselistings/chalkboardreveal.html Teacher Online Training provides a video presentation on how to use certain components of the Smart board. This video accomplishes a learner centered environment. The active engagement required is behavioral and cognitive activity. The student learns by using their sensory modes (seeing and hearing) as well as actually completing the task on their own. The goal of multimedia presentation is to enable drill and practice by soliciting responses from the learner and providing reinforcement (Mayer, 2009, p.15).
References: Mayer, R. E. (2009). Multimedia learning (2nd ed.). Cambridge, MA: Cambridge University Press.
Smart Tech- http://downloads01.smarttech.com/media/trainingcenter/flash/tws10/touch_write_save_nb10.htm Smarttech.com is the creator of the interactive smart board. This video's goal is to teach individuals how to use any program on the Smart Board. Their tutorial video accomplishes a learner centered environment. The vision of a learner-centered approach to technology design is that "technology should complement human abilities, aid those activities for which we are poorly suited, and enhance and help develop those for which we are ideally suited (Mayer, 2009, p. 13); and this video does just that. The active engagement required of this video is cognitive activity. Humans focus on the meaning of presented material and interpret it in light of their prior knowledge (Mayer, 2009, p. 17). Blossom Learning Online Smart Board Training- https://www.blossomlearning.com/CourseVideos.aspx Blossom Learning is a website that allows individuals to share their experiences into trainings. This particular website provides a professional development/training on how to use the Smart board. This video accomplishes a learner centered environment. The video is learner centered because it takes the learner's information processing activity into account (Mayer, 2009, p.9). This multimedia presentation includes the two sensory systems of the learner. The active engagement required focuses on cognitive activity because the learner is adding information to one's memory (Mayer, 2009, p. 16). Teacher Online Training http://www.teacheronlinetraining.com/home/courselistings/chalkboardreveal.html Teacher Online Training provides a video presentation on how to use certain components of the Smart board. This video accomplishes a learner centered environment. The active engagement required is behavioral and cognitive activity. The student learns by using their sensory modes (seeing and hearing) as well as actually completing the task on their own. The goal of multimedia presentation is to enable drill and practice by soliciting responses from the learner and providing reinforcement (Mayer, 2009, p.15).
References: Mayer, R. E. (2009). Multimedia learning (2nd ed.). Cambridge, MA: Cambridge University Press.
Smarttech.com is the creator of the interactive smart board. This video's goal is to teach individuals how to use any program on the Smart Board. Their tutorial video accomplishes a learner centered environment. The vision of a learner-centered approach to technology design is that "technology should complement human abilities, aid those activities for which we are poorly suited, and enhance and help develop those for which we are ideally suited (Mayer, 2009, p. 13); and this video does just that. The active engagement required of this video is cognitive activity. Humans focus on the meaning of presented material and interpret it in light of their prior knowledge (Mayer, 2009, p. 17).
Blossom Learning is a website that allows individuals to share their experiences into trainings. This particular website provides a professional development/training on how to use the Smart board. This video accomplishes a learner centered environment. The video is learner centered because it takes the learner's information processing activity into account (Mayer, 2009, p.9). This multimedia presentation includes the two sensory systems of the learner. The active engagement required focuses on cognitive activity because the learner is adding information to one's memory (Mayer, 2009, p. 16).
Teacher Online Training http://www.teacheronlinetraining.com/home/courselistings/chalkboardreveal.html Teacher Online Training provides a video presentation on how to use certain components of the Smart board. This video accomplishes a learner centered environment. The active engagement required is behavioral and cognitive activity. The student learns by using their sensory modes (seeing and hearing) as well as actually completing the task on their own. The goal of multimedia presentation is to enable drill and practice by soliciting responses from the learner and providing reinforcement (Mayer, 2009, p.15).
References: Mayer, R. E. (2009). Multimedia learning (2nd ed.). Cambridge, MA: Cambridge University Press.
Module 1 Assignment- Multimedia Artifacts
EDUC 7107
Smart Tech- http://downloads01.smarttech.com/media/trainingcenter/flash/tws10/touch_write_save_nb10.htm
Smarttech.com is the creator of the interactive smart board. This video's goal is to teach individuals how to use any program on the Smart Board. Their tutorial video accomplishes a learner centered environment. The vision of a learner-centered approach to technology design is that "technology should complement human abilities, aid those activities for which we are poorly suited, and enhance and help develop those for which we are ideally suited (Mayer, 2009, p. 13); and this video does just that. The active engagement required of this video is cognitive activity. Humans focus on the meaning of presented material and interpret it in light of their prior knowledge (Mayer, 2009, p. 17).
Blossom Learning Online Smart Board Training-
https://www.blossomlearning.com/CourseVideos.aspx
Blossom Learning is a website that allows individuals to share their experiences into trainings. This particular website provides a professional development/training on how to use the Smart board. This video accomplishes a learner centered environment. The video is learner centered because it takes the learner's information processing activity into account (Mayer, 2009, p.9). This multimedia presentation includes the two sensory systems of the learner. The active engagement required focuses on cognitive activity because the learner is adding information to one's memory (Mayer, 2009, p. 16).
Teacher Online Training
http://www.teacheronlinetraining.com/home/courselistings/chalkboardreveal.html
Teacher Online Training provides a video presentation on how to use certain components of the Smart board. This video accomplishes a learner centered environment. The active engagement required is behavioral and cognitive activity. The student learns by using their sensory modes (seeing and hearing) as well as actually completing the task on their own. The goal of multimedia presentation is to enable drill and practice by soliciting responses from the learner and providing reinforcement (Mayer, 2009, p.15).
References:
Mayer, R. E. (2009). Multimedia learning (2nd ed.). Cambridge, MA: Cambridge University
Press.