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John Pearce

Media MixED - 4 views

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    "When I was 10 years old I was hitting a digital puck across the screen with a digital paddle playing Pong. My son at age 10 was learning metallurgy and materials management in an online multiplayer game called Runescape! I knew nothing of the game at the time, and he soon showed me how he learned to collect items in the world in order to make new things that he needed to complete quests and gain experience. In particular, he showed me how he needed to collect certain metal ores, take them to a smelter to extract metals, and then take those to a forge to create tools or to a craftsman to make other things. This is one of the reasons that I am still excited about Minecraft."
John Pearce

What it Takes to Power the Cloud [Infographic] - ReadWriteCloud - 9 views

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    "Our infographic to end the week is one of the better ones I've run across recently. It's about data centers, one of the more talked about topics in recent months. This one explores power consumption by making comparisons between standard usage and what can be accomplished with more efficient technologies."
Russell Ogden

What Do Kids Say Is The Biggest Obstacle To Technology At School? - 15 views

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    iPads. Interactive Whiteboards. Netbooks. Video games. Although educational technologies are being implemented more and more in classrooms across the country, we don't often stop and ask students - or their parents - what they think their technology needs are. But the newly-released Speak Up 2010 survey has done just that.
John Pearce

Mashpedia Dynamic Encyclopedia - 5 views

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    Mashpedia is an online encyclopedia comprised of "LiveDocs", which are dynamic web documents displaying blocks of content related to the given topic, retrieved from multiple sources across the Internet in real-time. For every queried topic, Mashpedia loads information and rich media from Newspapers, Magazines, Blogs, Books, Wikipedia, Youtube, Twitter, Facebook and further online resources.
Celia Coffa

Leading Curriculum Change | Australian Institute for Teaching and School Leadership - 0 views

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    The Leading Curriculum Change program will enhance teachers' knowledge, skills and confidence to effectively lead curriculum change, particularly local implementation of the Australian Curriculum.It will be a unique opportunity to learn with teachers from across Australia in a national professional learning community.Bringing curriculum to life through innovation and excellence. Teachers will experience a high quality, evidence-based, interactive online professional learning program that is designed by experts for adult learners.
John Pearce

Five Reasons Why YouTube Rocks the Classroom | MindShift - 8 views

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    "Last month, 16 teachers from across the country got together at Google's Seattle office for the YouTube Teachers Studio - a sort of bootcamp to learn how to best use YouTube in the classroom. Jon Corippo, a Google Certified Teacher and Apple Distinguished Educator, was among the group, and came back with ideas about what YouTube was great for."
Darrel Branson

NSW Government awards contracts for school laptops | Australian IT - 0 views

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    THE NSW Department of Education and Training has dished out the first contracts for the $386 million computers-in-schools program, with the spoils going to Lenovo, Microsoft and Adobe. The computers will be given to over 200,000 government secondary school students in years 9 - 12 and 25,000 teachers across NSW.
Mark Pilson

SAM Animation Home Page - 0 views

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    Designed with sustained input from teachers and students across the world, SAM Animation allows users to make stop-motion animations of whatever content they choose.
Ashley Proud

UNHCR - Welcome to Against All Odds - 5 views

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    A game that let's students experience, first hand, the life of a refugee - an interactive and thought provoking game with currency and application across subject areas and phases
John Pearce

Meet Romo - 1 views

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    Using an iPhone or iPod touch as his brain, Romo puts highly advanced robotic technology in the hands of children ages 8 and up. After downloading Romo's free app from the App Store, kids will be introduced to Romo's hilarious and charming personality as they journey with him across the galaxy, playing challenging missions which introduce the simple concepts behind the programs and software that run our technological world.
Rachael Bath

High school that teaches through video games, film and music: Coming to Cleveland soon?... - 0 views

  • hey’re not going to come to school to play games. They’re going to come to school to create games.
  • the first Ohio public school to utilize digital arts as a means to actively engage students who struggle to learn in traditional school models, as well as to meet the needs of students who may be interested in a career in technology fields.
  • the creation of digital products– games, recordings, or films - that shows mastery of essential concepts.
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    What a great concept. I hope we see more of these schools emerging across the world in the near future.
John Pearce

Twitter Exec Reports that Educators Dominate the Twitter sphere | EdSurge News - 1 views

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    "Educators like to tweet! Out of the 1/2 billion tweets that post every day, 4.2 million are related to education, according to Brett Baker, an account executive at Twitter.com. To put this in perspective, while you read this past sentence, over 3,000 edu-related tweets have flown across the Twitterverse."
John Pearce

Stock photos that don't suck - 6 views

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    "Finding great stock photos is a pain. You're left with either low-res amateur photos, people wearing cheesy headsets, or photos that are out of budget for the project you're working on. Below is an ongoing list (so bookmark it) of the best stock photo sites I've come across."
Rhondda Powling

Mineclass - How to set up an Interschool Minecraft project - Australian Teachers Blog -... - 4 views

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    How to use minecraft to teach across schools. "Minecraft is an engaging platform for creativity, computational thinking, collaboration and learning. Crafting learning opportunities in Minecraft between schools is a wonderful opportunity to develop student collaboration and ICT for learning skills. Mineclass, started by a bunch of Australian Microsoft Expert Educators, was conceived to make interschool Minecraft projects a reality"
John Pearce

Privacy Badger | Electronic Frontier Foundation - 1 views

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    "Privacy Badger is a browser add-on that stops advertisers and other third-party trackers from secretly tracking where you go and what pages you look at on the web.  If an advertiser seems to be tracking you across multiple websites without your permission, Privacy Badger automatically blocks that advertiser from loading any more content in your browser.  To the advertiser, it's like you suddenly disappeared."
Rhondda Powling

STUDYBLUE | Find and share online flashcards and notes from StudyBlue. Any subject, any... - 1 views

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    Study Blue lets students across all ages and subjects create flashcards to help with the study process. The website will store your flashcards for later use, or for the use of others who might want a more cumulative set of study resources. Study Blue boasts the "largest and fastest growing library of online study materials," including quizzes, review sheets, and the aforementioned flashcards.
Styen Mark

Get comfortable Helps in emergency situation through Small Short Term Loans | LinkedIn - 0 views

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    Any-day of the week can come across the urgent expenses which cannot be postponed for the after that day but when it comes on a festival it make...
Rhondda Powling

7 innovative Australian startups bringing education into the 21st century | Ideas Hoist - 2 views

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    "This post looks at seven startups which look to either fill in some gaps, or improve on old habits across the whole spectrum of education"
Rhondda Powling

Bebras Australia | Digital Careers Computational Thinking Challenge For Students - 2 views

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    "Bebras is an international student challenge whose goal is to promote computational thinking for teachers and students (ages 8-17 / school years 3-12). Bebras is aligned with and supports information and communication technology curricula across Australia. Bebras Australia is run by NICTA under the Digital Careers program, funded by the Australian Government. It's a great way to get students interested and participating in information and communication technology (ICT) which could lead to an interest in pursuing a career in the exciting ICT industry!"
titechnologies

Reasons why React Native Is the Future of Hybrid App Development - TI Technologies - 0 views

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    As the world of mobile apps is expanding beyond comprehension, demand for better and faster apps shoot up. We need applications that perform easily, have a magnificent look, simple to create, and can be implemented rapidly. All these necessities are difficult to satisfy as high performance, related to native apps, set aside enough time for the advancement. Then again, faster deployment, related with cross-platform applications, trade-off, no less than a bit, on performance. Therefore, aching for better languages, tools that help top-notch hybrid apps development, and frameworks keep developers on their toes. One such resolution, which quickly changing the universe of versatile applications is Facebook's React Native. It is a JavaScript library to assemble a UI that enables you to make versatile mobile applications and work easily as native apps. It even gives you a chance to reuse the code over the web and mobile platforms. You don't have to develop for Android and iOS, independently, as one code is sufficient for both the platforms, saving money and time. Let's look at some reasons that point towards React Native taking the center stage in the future. Supports Both iOS & Android - 'Supportive' Because of the two different operating systems which are majorly being used by the customers across the world, the primary challenge for the mobile app development companies is to choose one ahead of the other. But Facebook made it easy by introducing React Native. It supports both iOS and Android making it convenient for the app developers to use the same code for both the platforms without writing it from the scratch. Reusability for better development What makes us to state that REACTS is the eventual fate of application development? It is the reusability of the components. You don't have the Web view components anymore for hybrid apps with React native. The essential code for this framework will easily be reused within the native apps, and you'll easily compile it
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